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Geek Culture / [STICKY] The Posting Competition

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budokaiman
FPSC Tool Maker
17
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Playing: Hard to get
Posted: 29th Dec 2014 23:49 Edited at: 29th Dec 2014 23:50

My page welcomes all pears.

"Giraffe is soft, Gorilla is hard." - Phaelax
Indicium
18
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Posted: 30th Dec 2014 00:30
Quote: "and if they are clever about it, they will make it C# based"


Nothing clever at all. You're such a MS fanboy.
MrValentine
AGK Backer
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Playing: FFVII
Posted: 30th Dec 2014 00:56
Quote: "MS fanboy."


No it just makes me money, no fanboyism at all... fanboys dream, I just make money

Dark Java Dude 64
Community Leader
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Location: Neither here nor there nor anywhere
Posted: 30th Dec 2014 01:12 Edited at: 30th Dec 2014 01:15
Nah, I'd say you do both.

Grr, another odd fortune cookie comes my way; this is what it said:

"He who is shipwrecked the second time cannot lay the blame on Neptune."

Do they have fortune cookies there in Europe?

MrValentine
AGK Backer
15
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 30th Dec 2014 01:21
Quote: "Nah, I'd say you do both."


Nah I would say I make the money

Sadly that American thing did make its way over the pond...

The last one I got was accurate to the detail

Dark Java Dude 64
Community Leader
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Posted: 30th Dec 2014 01:26
Quote: "Nah I would say I make the money"
Nah, say I'd money make would

Quote: "Sadly that American thing did make its way over the pond..."
Haha, that's a bummer!

MrValentine
AGK Backer
15
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 30th Dec 2014 01:52
Quote: "Nah, say I'd money make would"


No he'd say money equals wood

Yodaman Jer
User Banned
Posted: 30th Dec 2014 01:54 Edited at: 30th Dec 2014 02:00
I thought Visual Studio 2013 was incompatible with Windows 7 for some reason. I am downloading it now and we will see how far I get with it tonight!

In unrelated news I just made a ball bounce back in forth in AppGameKit! So easy a caveman could do it.


Could definitely tidy all that up but I was flying by the seat of my pants!


7+ years and counting!
Dark Java Dude 64
Community Leader
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Location: Neither here nor there nor anywhere
Posted: 30th Dec 2014 01:55 Edited at: 30th Dec 2014 01:57
Quote: "No he'd say money equals wood"


NO! You have just oFFENdED ME!!!!!11!!!1!!!!!!! Reporting your post now.

*mod shows up*

*mod leaves*

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Okay, that was a random post. No worries MrVally Dally, you haven't offended me. Hey, do you like your new nickname?

Quote: "I was flying by the seat of my pants!"
That sounds dangerous, and potentially uncomfortable.

MrValentine
AGK Backer
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 30th Dec 2014 01:58
Quote: "Hey, do you like your new nickname?"


It rhymes with Dilly Dally Shilly Shally... hmm not so sure...

Wolf
18
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Location: Luxemburg
Posted: 30th Dec 2014 02:10





odd...

"When I contradict myself, I am telling the truth"
"absurdity has become necessity"
MrValentine
AGK Backer
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Playing: FFVII
Posted: 30th Dec 2014 02:12
lol

Yodaman Jer
User Banned
Posted: 30th Dec 2014 02:59
Well I don't know why, but the installation of the Windows SDK keeps failing. I've tried five times, each time there's no error other than "Installation Failed" and something about reading the help docs, which I've done.

Perhaps this will wait until much later.


7+ years and counting!
MrValentine
AGK Backer
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Playing: FFVII
Posted: 30th Dec 2014 03:11
try restarting

Indicium
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Posted: 30th Dec 2014 03:25
Windows SDK? Why?
Dark Java Dude 64
Community Leader
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Joined: 21st Sep 2010
Location: Neither here nor there nor anywhere
Posted: 30th Dec 2014 03:37
You know what would be really cool? A windows operating system. Like, an operating system that runs on windows. Like the glass opening kind of windows.

After all, you might want an app to open your window, another app to close your window, perhaps even an app to open your window part way. Then, you may want another app to lock the window or unlock it. Heck, even an app for the window blinds!!! And when you have all these apps, multitasking, memory management, etc all gets to be quite the challenge. Hence, I propose a windows operating system.

Ortu
DBPro Master
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Location: Austin, TX
Posted: 30th Dec 2014 03:39
Yeah, I haven't been able to install visual studio express 2010 or 2013 on my win 7 machine. Actually installs fine but as soon as it runs, it reports an invalid or corrupt license and claims it has to be reinstalled. Problem is it never gets to a point where it let's you enter a license key. Googling seems it is somewhat common on win 7 with not many non-drastic solutions.

DX SDK installed OK, but I haven't bothered to see how the windows SDK fares without getting VS running.

Yodaman Jer
User Banned
Posted: 30th Dec 2014 03:46
Quote: "Windows SDK? Why?"


Because AppGameKit Tier 2 requirements.


7+ years and counting!
MrValentine
AGK Backer
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Playing: FFVII
Posted: 30th Dec 2014 03:46
How long ago did you perform a clean install?

Yodaman Jer
User Banned
Posted: 30th Dec 2014 04:26
When I built my system only a couple of months ago.

Incidentally, points.


7+ years and counting!
MrValentine
AGK Backer
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Playing: FFVII
Posted: 30th Dec 2014 04:43
And Ortu?

Yoda, check Windows Update and make sure it is fully updated, and then try to reinstall...

Dar13
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Location: Microsoft VisualStudio 2010 Professional
Posted: 30th Dec 2014 04:50
Quote: " There is a job listing with TGC if I remember correctly, they are doing AppGameKit up for Windows 8 and Phone 8... and if they are clever about it, they will make it C# based... AppGameKit does not need C++ at all..."

As long as C# uses a non-optional garbage collector it's pretty much unsuitable for game development. They're asking for a DirectX programmer in particular which strikes me as odd. Why not just stay with OpenGL? Unless this is for a separate project?

MrValentine
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Playing: FFVII
Posted: 30th Dec 2014 05:13
Windows 8 [not Desktop] and Windows Phone 8 use DirectX

Dar13
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Location: Microsoft VisualStudio 2010 Professional
Posted: 30th Dec 2014 09:00
So they're going to support the tiniest smartphone market and a not particularly popular app store? I'm confused. Seems like a lot of work for not that great a return.

Pardon any misspellings or errors, using a software keyboard can be quite clumsy.

Seppuku Arts
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Location: Cambridgeshire, England
Posted: 30th Dec 2014 10:48
Quote: "Rewriting their whole engine in C# doesn't seem that clever to me"


They may not need to do that, it is possible to code a wrapper for C#, it's what happened with DarkGDK, and somebody got something working for AppGameKit 1, just was incomplete.

Clonkex
Forum Vice President
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Location: Northern Tablelands, NSW, Australia
Posted: 30th Dec 2014 13:31
Quote: "Yes, physical strings, made from fiber and the kind you can tie into a knot -- I developed a design that allows you to make any logic gate from those."


Wot.

Quote: "and if they are clever about it, they will make it C# based... AppGameKit does not need C++ at all..."


Ugh. I would hate TGC so much if they did this.

Quote: "I thought Visual Studio 2013 was incompatible with Windows 7 for some reason."


?? No it's not. I used VS2013 to create NeoParticle with GamePlay3D. The game compiled and ran just fine on Windows 7, and the IDE itself had no issues either.

Quote: "Windows SDK? Why?"


Cuz you have to.

Quote: "You know what would be really cool? A windows operating system. Like, an operating system that runs on windows. Like the glass opening kind of windows."


That's...totally random...

-----------------------------------------------------

My Arduino Uno FINALLY arrived today!! I've been having all sorts of fun with it! I'd show you a picture of my Knight Rider LED setup on my breadboard but it's a bit too dark for photos. Ok, so the LEDs don't actually do the Knight Rider thing yet (a light from each side moves backwards and forwards, meeting in the middle)... currently the LEDs just light up in sequence backwards and forwards. And since I happened to have a pot already hooked up from my previous PWM experiment, the pot can control the speed. A different sketch I just wrote lets you control which LED is lit by turning the pot (I like the interactive elements, ok? ).

The only issue with doing a Knight Rider light sequence is working out how to code it. The hardware's all set up. First going to experiment with software PWM (so I can PWM 8 LEDs) and then will do the Knight Rider lights

Seditious
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Location: France
Posted: 30th Dec 2014 14:40
10/10 would dip my baked beans with pork sausages in her gmo-free 100% organic germanium diode. Would that cause a short circuit though?
Indicium
18
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Posted: 30th Dec 2014 14:55
You have to install be windows sdk for what exactly?
Yodaman Jer
User Banned
Posted: 30th Dec 2014 15:22
I'm honestly not sure, it must have some files in it that VS must be dependent on?

Still can't get it to work though, maybe it would be easier to do this with Xcode on my Mac. Except I hate Xcode... I hate VS as well to tell you the truth


7+ years and counting!
budokaiman
FPSC Tool Maker
17
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 30th Dec 2014 18:28
Xcode is terrible.

"Giraffe is soft, Gorilla is hard." - Phaelax
MrValentine
AGK Backer
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 30th Dec 2014 19:06
Quote: "My Arduino Uno FINALLY arrived today!!"


YAY!

The Zoq2
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Location: Linköping, Sweden
Posted: 30th Dec 2014 20:19
Quote: "Still can't get it to work though, maybe it would be easier to do this with Xcode on my Mac. Except I hate Xcode... I hate VS as well to tell you the truth
"


You could always use linux

Say ONE stupid thing and it ends up as a forum signature forever. - Neuro Fuzzy
MrValentine
AGK Backer
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Playing: FFVII
Posted: 30th Dec 2014 22:09
Quote: "You could always use linux"


Yeah cause yourself more self harm lol

budokaiman
FPSC Tool Maker
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Playing: Hard to get
Posted: 30th Dec 2014 23:36
Quote: "You could always use linux"

AGK doesn't support linux, unfortunately.

"Giraffe is soft, Gorilla is hard." - Phaelax
Clonkex
Forum Vice President
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Location: Northern Tablelands, NSW, Australia
Posted: 30th Dec 2014 23:41
Quote: "You have to install be windows sdk for what exactly?"


Because AppGameKit relies on it. Trust me, I tested this when I wrote the guide, and Paul told me specifically that it requires it. Why is this so hard to believe?

Quote: "YAY!"


Indeed! Leaving for town in a couple of minutes so I can buy a decent soldering iron (we have one, but it's huge and messy and ancient). Done a bit of research, decided I want something in the region of 20-30W. Just going to get a soldering iron, not a station; don't have the cash for a full-blown temperate-controlled station

Yodaman Jer
User Banned
Posted: 31st Dec 2014 00:31
Quote: "AGK doesn't support linux, unfortunately."


BOOM! Actually it will very soon.

6th attempt of installing the Windows SDK. Obviously I'm not meeting a requirement somewhere, but it's not telling me ANYTHING other than the generic "installation failed". I have tried every suggestion on every website all to no avail.

Looks like I'm just gonna have to stick with Tier 1 for now, and figure out Tier 2 development using my Mac. Oh what fun.
Quote: "
Because AppGameKit relies on it. Trust me, I tested this when I wrote the guide, and Paul told me specifically that it requires it. Why is this so hard to believe?"


Well right now I'm having a hard time believing that I'll ever get the SDK to work properly.


7+ years and counting!
MrValentine
AGK Backer
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Playing: FFVII
Posted: 31st Dec 2014 00:51 Edited at: 31st Dec 2014 01:05
From my AGKv2 download list on My Products page...

Quote: "AGK 2.0.10 (Linux) (Beta) - Linux version of AppGameKit 2 for testing, includes tier 2 libs for developing Linux apps"


Quote: "Well right now I'm having a hard time believing that I'll ever get the SDK to work properly."


Using Disk Management in Control Panel, free up about 30-40GB on an internal HDD and create a new partition on there, install Windows on there again giving you two boot options both called Windows 7 which you can rename on system settings [And then update to at least SP1 if not an SP1 inclusive disk]... try installing the SDK there and it proves, you need a fresh install I think your registry is a mess, and guessing you installed a lot of bloatware free apps... no offence, just hazarding a guess...

EDIT

WHAT ON EARTH!!!

Quote: "Dark GDK and Dark GDK.NET

Dark GDK and Dark GDK.Net are now both FREE to download and use. If you wish to sell games you are now free to do so and no cost.
"


http://www.thegamecreators.com/?m=view_product&id=2128&page=upgrade

That's £44~ down the drain then... I mean towards supporting TGC

budokaiman
FPSC Tool Maker
17
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 31st Dec 2014 01:07
Quote: "BOOM! Actually it will very soon"

Awesome. Thanks for pointing that out, I never venture outside of GC (I probably should though) so I never would have seen that.

"Giraffe is soft, Gorilla is hard." - Phaelax
The Zoq2
16
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Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 31st Dec 2014 01:09
Quote: "Yeah cause yourself more self harm lol
"


Quote: "Using Disk Management in Control Panel, free up about 30-40GB on an internal HDD and create a new partition on there, install Windows on there again giving you two boot options both called Windows 7 which you can rename on system settings [And then update to at least SP1 if not an SP1 inclusive disk]... try installing the SDK there and it proves, you need a fresh install I think your registry is a mess, and guessing you installed a lot of bloatware free apps... no offence, just hazarding a guess..."


Sounds like windows would cause even more self harm

Say ONE stupid thing and it ends up as a forum signature forever. - Neuro Fuzzy
budokaiman
FPSC Tool Maker
17
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 31st Dec 2014 01:11
corn

"Giraffe is soft, Gorilla is hard." - Phaelax
MrValentine
AGK Backer
15
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 31st Dec 2014 01:15
I REPEAT!!!

WHAT ON EARTH!!!

Quote: "Dark GDK and Dark GDK.NET

Dark GDK and Dark GDK.Net are now both FREE to download and use. If you wish to sell games you are now free to do so and no cost.
"


http://www.thegamecreators.com/?m=view_product&id=2128&page=upgrade

That's £44~ down the drain then... I mean towards supporting TGC

Quote: "Sounds like windows would cause even more self harm"


Remember kids, The User, that squidgy thing between the Keyboard and the Chair, is the Virus

Yodaman Jer
User Banned
Posted: 31st Dec 2014 02:09
I do not have a bunch of "bloatware", the only things besides games and game development software on here are AVG, AMD GAming Evolved (raptr), and iTunes.

My registry would hardly be a mess at this point, and if it were surely there would be other signs?

Googling around proves that the Windows SDK will fail during installation 95% of the time, with the same non-specific, infuriatingly simple error message. I truly give up.

Clonkex, what did you do to install it when you were writing the guide? Any pointers?


7+ years and counting!
Indicium
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Posted: 31st Dec 2014 02:24 Edited at: 31st Dec 2014 02:27
Quote: "Because AppGameKit relies on it. Trust me, I tested this when I wrote the guide, and Paul told me specifically that it requires it. Why is this so hard to believe?"


I didn't find it so hard to believe, I obviously missed the part where this was even for AppGameKit, hence my asking.

Is there no way you can just download the required libs and headers, and then link against it?
MrValentine
AGK Backer
15
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 31st Dec 2014 02:38
Quote: "Is there no way you can just download the required libs and headers, and then link against it? "


Or extract it from the installer? [WinRAR, right click extract]?

Dar13
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Location: Microsoft VisualStudio 2010 Professional
Posted: 31st Dec 2014 02:47
The Windows SDK does some magic with the registry and environment variables I think. You could try extracting the libs and such, that's probably your best bet. If you had an extra license lying around I'd say to spin up a VM and try to install it there.

MrValentine
AGK Backer
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Playing: FFVII
Posted: 31st Dec 2014 02:54
Quote: "If you had an extra license lying around I'd say to spin up a VM and try to install it there."


As far as I am aware, if it is on the same machine, it will register just fine...

Ortu
DBPro Master
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Joined: 21st Nov 2007
Location: Austin, TX
Posted: 31st Dec 2014 03:43
Fresh install of VS about two months ago? Fresh install of windows, haven't I'd put that in the drastic list and don't really want to bother with it. I've got 2010 on an old XP machine, good enough until I'm ready to replace the win 7 one entirely.

Yodaman Jer
User Banned
Posted: 31st Dec 2014 03:57
Odd, I can't get Xcode to recognize AGk files without it wanting to "update" the references/includes. WHY IS THIS SO DIFFICULT ARGGGGHHHH

Forget it, I'm sticking with Tier 1 for now. This is ridiculous. Why can't the AppGameKit IDE support BOTH and not require all this mucking about with VS/Xcode?


7+ years and counting!
Dar13
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Location: Microsoft VisualStudio 2010 Professional
Posted: 31st Dec 2014 04:07
Quote: " Forget it, I'm sticking with Tier 1 for now. This is ridiculous. Why can't the AppGameKit IDE support BOTH and not require all this mucking about with VS/Xcode?"

Because then TGC would have to either write a C++ compiler/linker or make those two compilers/linkers play nice. And you have to install those programs to get the compilers.

Clonkex
Forum Vice President
16
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Location: Northern Tablelands, NSW, Australia
Posted: 31st Dec 2014 06:08
Quote: "Clonkex, what did you do to install it when you were writing the guide? Any pointers?"


Err... pretty sure I didn't have to install it myself (which, incidentally, would be something to check - make sure you don't already have the folder C:\Program Files (x86)\Microsoft SDKs\Windows\v7.1A) because it was already there on my computer. The only thing I can really think of (and it's really obvious) is to make sure you're running the installer as Administrator.

Quote: "My registry would hardly be a mess at this point, and if it were surely there would be other signs?"


No, I would think not. It's actually pretty difficult to stuff up Windows so badly that a specific program won't install, so IMO there's a 99% chance it's not your fault. Despite what most people say, there's very rarely a good reason to actually go through all the horror of reinstalling Windows and all your programs and games.

Quote: "Why can't the AppGameKit IDE support BOTH and not require all this mucking about with VS/Xcode?"


Because even if TGC could write their own C++ compiler, you'd still need to install the Windows SDK. And if TGC decided to support C++ using Microsoft's excellent compiler, you'd still have to install VS and the Windows SDK.

------------------------------------

Went to town today (like I said I would) and after going to many different stores (it's a country town - *slow Australian drawl* "Err... we used 'ave one of those... I can order it in for you, if you like. Shouldn't take more'n a couple of weeks...") I finally found a 25W soldering iron for $24 at Mitre 10. I just finished a moderately bad attempt at soldering the header pins into the holes on my MPU-6050. If anything the soldering iron was a little too weak (maybe 30W would've been better), but as a beginner I actually appreciated being given longer to successfully create the solder joint.

My technique started out the way I do larger car electrics... smoosh some solder onto the tip and then smear it onto the wires. Wasn't so great with these tiny, precise wires. Then I tried something I'd seen people do in videos: I pushed the tip of the iron onto one side of the pins and the solder onto the other. When the pin was sufficiently hot, the solder melted and ran neatly around and into the hole.

I'm about to see if I can find suitably instructive instructions on the interweb on how to hook up the MPU-6050 and test it... hopefully my soldering job was sufficiently decent that it just works first go

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