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FPSC Classic Scripts / Activate a teleport by switch, but let is spawn first

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Captain Kirk
19
Years of Service
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Joined: 30th Aug 2005
Location: Sickbay
Posted: 15th Sep 2007 18:58
Ok. Here is my question:

I have a teleport In and a teleport OUT entity.
I set them to spawn at start.

How can I make the teleport to teleport the player only if a switch is used first? (The switch is in an other room).

I tried to work with the "Use key" thing but not worked for me.

Please, help.

Thanks
pigs can fly
18
Years of Service
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Joined: 20th Aug 2006
Location: Luxembourg
Posted: 16th Sep 2007 01:02 Edited at: 16th Sep 2007 01:04
Just give the 1st telepoter this as its main script.

Hope that works

PCF Killer&Slaughter Machines Pack in progress
AMD Sempron 2,0Ghz - Windows XP Home - ATI All-in-Wonder X800XT 256mb - 1024mb RAM - using Photoshop and Milkshape
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Captain Kirk
19
Years of Service
User Offline
Joined: 30th Aug 2005
Location: Sickbay
Posted: 26th Sep 2007 17:25 Edited at: 26th Sep 2007 17:27
Thanks. Finally I did it a bit different way.
I made a script to ask for a key, and I made a script for a switch to spawn a key.

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