First I would search for "make enemies disappear" or something like that...
Or try by pasting this into your enemy's main script.
Quote: ":activated=1:destroy"
Only Problem: You cannot spawn your enemy by activating/triggering them. So I would use this one
Quote: ":activated=2:destroy"
and give the triggerzone this script:
;Artificial Intelligence Script
;Header
desc = activate if used once
;Triggers
:state=0,plrwithinzone=1:activateifused=2,sound=$0,state=1
:state=1,plrwithinzone=0:destroy
;End of Script
Hope that works
PCF Killer&Slaughter Machines Pack in progress
AMD Sempron 2,0Ghz - Windows XP Home - ATI All-in-Wonder X800XT 256mb - 1024mb RAM - using Photoshop and Milkshape
pigs_can_fly.hot.lu/pcf