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FPSC Classic Scripts / Spawn enemies from a trigger zone

Author
Message
Troy Chambers
17
Years of Service
User Offline
Joined: 6th Aug 2007
Location: the PHOENIX space station
Posted: 22nd Sep 2007 01:54
I know that it's possible to have enemies spawn behind you in a trigger zone, well, does anyone have the code snippet for doing this, I can't find one.

"Does anyone know my girlfriends cell number, I forgot it,
oh wait a minute, I don't have a girlfriend."
-Troy Chambers
Thraxas
Retired Moderator
18
Years of Service
User Offline
Joined: 8th Feb 2006
Location: The Avenging Axe, Turai
Posted: 22nd Sep 2007 04:10
Place your enemy and name it let's say Enemy001... set him to not spawn at start...

Place your trigger zone and choose "plrinzoneactivateused.fpi" as the main ai... Then type Enemy001 in the ifUsed section...

Now your enemy shouldn't spawn until you enter the trigger... unless I've forgotton something along the way...

[center]
creator of zombies
18
Years of Service
User Offline
Joined: 16th Feb 2006
Location: UK: West Wales
Posted: 23rd Sep 2007 16:57
---> Insert a enemy. Name it 001
--> set: number to spawn=1, maximum spawn=1, spawn at start= No
--> Change triggerzone main to: Zone activate.fpi
--> Type in 'IFused' field: 001

And your done

CoZ



Troy Chambers
17
Years of Service
User Offline
Joined: 6th Aug 2007
Location: the PHOENIX space station
Posted: 9th Oct 2007 03:07
Thanks guys. I'll try that.

"You say goodbye, I say HALO."

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