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FPSC Classic Scripts / cancel trigger zone after used?

Author
Message
Tech
17
Years of Service
User Offline
Joined: 6th Mar 2007
Location:
Posted: 23rd Sep 2007 11:01
is there a way that you can cancel a trigger zone that displays a hud once you walk through it, it makes it so that if you go through it again it won't display the hud again?
Jeremiah
18
Years of Service
User Offline
Joined: 9th Sep 2006
Location:
Posted: 23rd Sep 2007 17:13
I believe the destroy entity comand at the end of its script would accomplish this, though don't quote me
pigs can fly
18
Years of Service
User Offline
Joined: 20th Aug 2006
Location: Luxembourg
Posted: 23rd Sep 2007 19:03
Try this:


Hope that helps

PCF Killer&Slaughter Machines Pack in progress
AMD Sempron 2,0Ghz - Windows XP Home - ATI All-in-Wonder X800XT 256mb - 1024mb RAM - using Photoshop and Milkshape
pigs_can_fly.hot.lu/pcfmedia
Tech
17
Years of Service
User Offline
Joined: 6th Mar 2007
Location:
Posted: 24th Sep 2007 06:34
thanks pigs it works

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