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FPSC Classic Scripts / [Request] Character conversation

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Claws
18
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Joined: 5th Jun 2006
Location: Brazil
Posted: 28th Sep 2007 08:28
Hello,

Playing around with FPSC i found the need of constructing a "conversation system". Generally, that would involve the player talking with a NPC in the game. How can i do that? I would like to display some text and simultaneously a .ogg (or .wav).

Also, some questions related:

1) Is it possible to change the NPC texture while the conversation script is enabled? (mouth moving)

2) Is it possible to create "switches"? I don't know if you guys played with RPG Maker sometime, but there we have the Switch command that allows something happen if something has been done. Characters says YES to a questions, switch 1 enabled. Then, the system checks at some point if switch 1 is enabled and something happen.

3) Can NPC and Player cooperate against enemies?


Sorry for the noobish questions and thanks in advance for the attention.
Johny English
18
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Joined: 16th Jul 2006
Location: Czech Republic
Posted: 28th Sep 2007 16:02
Yes. Someone selling this script on this forum.

SIXOFT - This is not just a game, this is a SIXOFT game.
Nickydude
Retired Moderator
18
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 28th Sep 2007 16:19
Check out my guide, there's a character conversation script in there.

"he is coming!..." - WIP in 'Showcase'
force master
17
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Joined: 21st Sep 2007
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Posted: 28th Sep 2007 19:34 Edited at: 28th Sep 2007 19:38
Please see this thread. This is the start of a conversation script.
.http://forum.thegamecreators.com/?m=forum_view&t=114840&b=23

The problem, is that once you use a scankeycodepressed selection you can't use that selection again within the same script


As far as I can tell, nobody on here has been smart enough to figure out how to do this. That or it is just not possible, or I am sure someone would have figured it out by now. FPSC is just limited in so many ways
Claws
18
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Joined: 5th Jun 2006
Location: Brazil
Posted: 28th Sep 2007 19:45
Those limitations freak me out. I just noticed that i can't use cutscenes and that really really sucks
force master
17
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Joined: 21st Sep 2007
Location:
Posted: 28th Sep 2007 22:55
I just wish they would release the latest damn source. I am tired of being limited. I have the old 1.0 source, but they have made so many changes and improvements that I can't just take everything and go back to 1.0

I also wish, that they would build in some sort of control for allowing players to adjust the game controls while they are playing.
xplosys
18
Years of Service
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 29th Sep 2007 18:52
Quote: "The problem, is that once you use a scankeycodepressed selection you can't use that selection again within the same script"


I don't have that problem. This is a script by Conjured that demonstrates the use of the same key over and over.



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I'm sorry, my answers are limited. You must ask the right question.

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