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FPSC Classic Scripts / Change hud texture when plr get hurt

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Captain Kirk
19
Years of Service
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Joined: 30th Aug 2005
Location: Sickbay
Posted: 29th Sep 2007 17:49 Edited at: 29th Sep 2007 17:53
Is it possible to change hud when the player get hurt? Like in Doom1.

For example: Player has 100 lifepoint. If he get hurt, and lifepoint fall to 90 the health hud change to an other one.

Well, I have some huds for different health- status. I set the full health hud at setuplevel.fpi. I want to change this durning the game depends on the lifepoint status.

How can I do this?
SamHH
17
Years of Service
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Joined: 9th Dec 2006
Location: Vermont
Avid
17
Years of Service
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Joined: 24th Jun 2007
Location:
Posted: 30th Sep 2007 01:59
I also made a halo one, free for whatever you want, just credit me.

http://forum.thegamecreators.com/?m=forum_view&t=114632&b=23
Captain Kirk
19
Years of Service
User Offline
Joined: 30th Aug 2005
Location: Sickbay
Posted: 30th Sep 2007 17:41
Thanks for the help. Of course I will credit everybody who helped me solvng problems, or made something I use in my game.

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