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alimpo83
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location:
Posted: 3rd Oct 2007 22:25
Hi all,

I've bought FPSC today and now I'm trying to use custom media. I'm testing with the great dual berettas Jon Fletcher made, but they don't appear in-game! Tried to use another model, the pole stick, and it doesn't appear in the map editor, while trying to import entity; only the name appears, no photo so no selection.

Pre-producing the game "AURORA", an FPS by Limpo Arts
Nomad Soul
Moderator
17
Years of Service
User Offline
Joined: 9th Jan 2007
Location: United Kingdom
Posted: 3rd Oct 2007 23:55
The only time I've had trouble with weapons not appearing properly is when I didn't have shaders enabled.

Try building the level with shaders enabled and see if that works otherwise the texture location is not being referenced correctly or something like that.

You could always remove any additional texture maps e.g. specular and ensure only the .D2 texture is being used if your graphics card doesnt support shaders.
alimpo83
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location:
Posted: 4th Oct 2007 09:57
I've solved it, but thanks. The problem was that the readme only stated that I should unzip to the entity bank folder, so it didn't show up. I installed manually to the gamecore folder too, and got it to work.

And the shaders work great, my card is a HD2600XT with 512gddr3!

BTW, how do I turn anti aliasing on? Is there a way?

thanks.

Pre-producing the game "AURORA", an FPS by Limpo Arts

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