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FPSC Classic Scripts / How to stop the repeating gunfire sound?

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Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 4th Oct 2007 05:08
This may or may not be the best place to ask this, but:

When I use the Tavor gun in-game, and shoot just once (instead of holding down the button for rapid fire) it will more often than not, continuously repeat the sound. How do I get rid of this bug?

I could have sworn someone asked this in this or some other board, but I went searching for it and could not find it. If you know of a thread that has covered this, please post a link for me? Thank you.


The one and only,
~PlystirE~

In Soviet Russia, road forks you!

Mom: I may not be the alpha and omega, but I can sure as hell be yours!
pigs can fly
18
Years of Service
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Joined: 20th Aug 2006
Location: Luxembourg
Posted: 4th Oct 2007 10:04
try looking in the gunspec file
maybe you can find it there...


The Swarm of flying pigs is coming...
Killer&Slaughter Machines Pack too!
Butter fingers
18
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 4th Oct 2007 15:29
pigs can fly is right.

The fireloop variable is what you're looking for, and it works in 1000ths of a second, although it is also tied to the actual animation, so every time it passes the first frame of the "Fire" animation it will play the "fire" sound.

Pain
FPSC Reloaded TGC Backer
17
Years of Service
User Offline
Joined: 4th Apr 2007
Location: Lake Orion, MI - USA
Posted: 4th Oct 2007 17:55
butters and pigs, that sounds right to me


pain

Me = noob

and i love The TGC : )
Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 5th Oct 2007 01:58
I shall give that a try, thanks guys.


The one and only,
~PlystirE~

In Soviet Russia, road forks you!

Mom: I may not be the alpha and omega, but I can sure as hell be yours!

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