when I was making a game, on one of the compiles, all the images were white, not the 3d-textures and not the text, just images. I couldn't debug the program, but when I ran it again, it worked, then the next time I ran it, it didn't. I didn't change anything in the code between the time it worked and the time it didn't. I noticed, after running the game several times, the images were showing every other time
. I couldn't find the problem so i put the game on hold. Now when i tried to play RollingFury( from the Aegia competiton) i get the same problem every time i play it. What is the problem here? I think it's DirectX, but, I just want to know how to solve it.
the answer to life the universe and everything = 42