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FPSC Classic Scripts / few questions ;)

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smajler
17
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Joined: 9th Oct 2007
Location:
Posted: 9th Oct 2007 14:24
hi, i have few questions to you about FPSC
1. How can i do this: i have a table and on the table is a bottle and i'd like to push the bottle and it'll fall down from the table.
2. I have a zombie enemy but it's laying on the floor, and when i go on the trigger zone, zombie will get up.
3. How can i do a darkness : i have a room, I'd like to be there a darknes ( black light ;D) but in the corner will be small red light.
Please can somebody help me, i have just started playing with FPSC .
Anyway sorry for my english, but i'm from Poland ;p
Nickydude
Retired Moderator
18
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 9th Oct 2007 17:32
Check out my guide, it will tell you a lot.

"he is coming!..." - WIP in 'Showcase'
smajler
17
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Joined: 9th Oct 2007
Location:
Posted: 9th Oct 2007 17:54
i've red yours guide but i couldn't found answers for my questions, maybe my english is not very good ;(
Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 10th Oct 2007 03:46
Hmmm, I don't believe you need scripts for any of those (Not custom scripts anyway).

1) The bottle: Simply have your bottle entity as dynamic (Go into the bottle's properties and change the "Static Mode" field to "No")
2) The zombie: I believe there are already zombie scripts, one of which I can recall is in Nickydude's guide. Just search for Zombie, lol.
3) The darkness: I don't believe you want darkness, but instead the lack of light. Simply set your level's ambient light to something low, like 10. Then have a light within your room away from the area that you want to be dark.

Hope that helped you out some.


The one and only,
~PlystirE~

Dammit, Jim! I'm a programmer not a graphic designer!!!

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