I watched my DBP DX9 game split itself over 2 cores without threading and I thought it must be easy to impliment. Like the the Lost Planet game just set a value for how many cores to eat up?
At present it runs something like this on a Core 2 Duo...
Core 1 100% use
Core 2 0% use
And slowly it drifted onto the other core like this
Core 1 75% use
Core 2 25% use
Total CPU usage was still 50% but wierdly it was running on two cores.
DinoHunter (still no nVidia compo voucher!), CPU/GPU Benchmark, DarkFish Encryption DLL, War MMOG (WIP), 3D Model Viewer