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FPSC Classic Models and Media / Plant bombs in fpsc! it really works!

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darimc
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Posted: 11th Oct 2007 22:30
here is a video of me planting a time bomb in fpsc. I plant the bomb and then I have ten seconds to move back! I will be using this for my game so I'm not sure if I should release the way to do it. I may sell the instructions along with a bomb model (not the one in this vid, because it's not mine). screenie attached as well.



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darimc
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Posted: 11th Oct 2007 22:32 Edited at: 11th Oct 2007 22:34
here is the video



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X Games
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Posted: 11th Oct 2007 22:34 Edited at: 11th Oct 2007 22:38
this sounds good and useful!

EDIT: in the video, do u have the bomb or it its a trigger zone that spawns the bomb? Or maybe you don't want to tell lol

Nice work!

NEW website, have a look! fps-x-games.com
darimc
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Posted: 11th Oct 2007 22:37
thanks and did you watch the vid? It is really cool to see.



X Games
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Posted: 11th Oct 2007 22:40
i edit my last post but damm good work and idea!

NEW website, have a look! fps-x-games.com
darimc
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Posted: 11th Oct 2007 22:44
I don't mind telling. It is a trigger zone. BTW thanks for the comment and I thought of this while I was sitting in school. lol.



darimc
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Posted: 11th Oct 2007 22:46
I also made something else like this that is in my game, it's a trip wire but they are really complicated to set up.



Shadow Blade
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Posted: 11th Oct 2007 22:51
Nice

darimc
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Posted: 11th Oct 2007 23:00
thanks.



darimc
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Posted: 12th Oct 2007 00:15
no one else wants to see an explosion?



Hunter Studios
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Posted: 12th Oct 2007 00:22
Nice, its pretty cool.

www.hunterstudios3d.com
darimc
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Posted: 12th Oct 2007 01:07
thanks.



Ross tra damus
3D Media Maker
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Posted: 12th Oct 2007 01:14
Great idea and it looks like it works well, keep up the good work.

All the best Darimc
X Games
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Posted: 12th Oct 2007 01:23
Love it!

I see you have change your sig darimc, i have done it once but can't remember how i did it, is it html? Can u email how to or post her?

NEW website, have a look! fps-x-games.com
darimc
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Posted: 12th Oct 2007 02:11
@Ross tra damus, Thank you, and it is a method that works very well.

@X Games, You just host your image on a hosting site (like image shack) and go to your profile and where it says forum signature put [img] at the beginning and [/img] at the end and put a direct link to the image in the middle.



Drapes#10
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Posted: 12th Oct 2007 02:19
darimc will we be using it?

James Bomb

darimc
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Posted: 12th Oct 2007 02:25
for dome #1, possibly.



Drapes#10
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Posted: 12th Oct 2007 02:25
oh also darimc we have to talk *cough* if you know what I mean

James Bomb

darimc
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Posted: 12th Oct 2007 02:28
go on msn to talk right now if you wanna talk.



Inspire
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Posted: 12th Oct 2007 03:10
I know how you did this (or a really similar alternative method). Clever.

darimc
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Posted: 12th Oct 2007 04:05
Yeah, it is really not that hard. thanks for the comment.
Quote: "I know how you did this (or a really similar alternative method). Clever.
"




Inspire
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Posted: 13th Oct 2007 03:02
Quote: "Yeah, it is really not that hard. thanks for the comment."


I know, it's just a pretty cool idea.

darimc
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Posted: 13th Oct 2007 03:26
thanks man.



Toasty Fresh
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Posted: 15th Oct 2007 06:36
I have an idea of how you could make a proximity bomb. If you could take the grenade from the WWII section (called the millsno36 or some mumbo-jumbo) and replaced the grenade projectile with a red box with some wires and stuff on it. Then alter the script and make it that if it comes within three feet with the enemy, it explodes.

I might try that.

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I'm a fan of Doctor Who.....
Zaibatsu
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Posted: 15th Oct 2007 07:07 Edited at: 15th Oct 2007 07:07
Quote: "I may sell the instructions along with a bomb model (not the one in this vid, because it's not mine)"


I began work on a bomb model some months ago. If you me to finish it I will and you can use that model.



"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

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darimc
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Posted: 15th Oct 2007 13:53
that looks pretty nice but the only thing is that I already finished this bomb (screenie attached).



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Zaibatsu
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Posted: 16th Oct 2007 00:37
Well, I'll finish it anyways any maybe I'll find a use for it.

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

Seth Black
FPSC Reloaded TGC Backer
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Posted: 16th Oct 2007 22:41
@The Toasty,

Quote: "I have an idea of how you could make a proximity bomb. If you could take the grenade from the WWII section (called the millsno36 or some mumbo-jumbo) and replaced the grenade projectile with a red box with some wires and stuff on it. Then alter the script and make it that if it comes within three feet with the enemy, it explodes.

I might try that."


Been acheived. Do a search for Landmine. I'm away from my computer. When I get back, I'll post the script that I used for the Proximity Landmine that I came up with.

Thanks,

Seth Black


Own It, Or Get Owned...
Airslide
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Posted: 17th Oct 2007 02:38
Not to put a lid on anything, but I personally don't think you should sell the 'instructions'. The model is a whole different story, but how you set it up is separate. In fact, I'm about 90% sure that what you did was set the triggerzone to spawn the object (easy), then set explosive to yes and spawn life to 10. Wala! Not the kind of instructions I would want to buy. It's what I use alot to make fake walls explode (something explosive sitting behind it goes off).

Cool model though


Vote today and play the games!
darimc
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Posted: 17th Oct 2007 21:03
Well your basically right.



Seth Black
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Posted: 17th Oct 2007 21:56
@The Toasty,

Here's the Proximity Mine that I helped piece together some time ago. I'm sure that there's components that will help you to acheive what you're after.

Thanks,

Seth Black


Own It, Or Get Owned...

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Inspire
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Posted: 18th Oct 2007 01:11
Quote: "n fact, I'm about 90% sure that what you did was set the triggerzone to spawn the object (easy), then set explosive to yes and spawn life to 10. Wala! Not the kind of instructions I would want to buy."


I was thinking something a bit different...

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