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FPSC Classic Scripts / Changing your entity textures. How?

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Lazarus 429
17
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Joined: 13th Oct 2007
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Posted: 13th Oct 2007 23:10
This has probably been answered on here a million times, but I just can't find a forum with the information I'm looking for. At the moment, I'm playing around with the glove textures and the bonus ones for the Model Pack 9 & 10. Insofar, I've copied the glove texture I want into the entity bank folder with the weapon, and changing it to a targa file.

I can make the gloves appear with the texture I want. They sit there, perfectly. But when I pick them up, the gloves retain the default look. Exactly how do I make them the texture I want when he's using them?
Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 14th Oct 2007 14:34
I do believe that's a completely different texture, so you'd have to change the texture for the hand model as well as the glove item.

I think you'd get some better responses than what I can give if you posted this in the Media section.


The one and only,
~PlystirE~

Dammit, Jim! I'm a programmer not a graphic designer!!!
Avid
17
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Joined: 24th Jun 2007
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Posted: 14th Oct 2007 19:12
Need to replace the file hand.jpg with one of the hands. You don't need to convert that one. Leave them as dds also, tga files can get quite big.

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