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FPSC Classic Work In Progress / The Digsite Multiplayer, Need Volunteers

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Message
Zaibatsu
18
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 14th Oct 2007 02:46
I've had a game designed and essentially made for 2 weeks now. I just haven't sacked up and made the menu...

anyways, It's called The Digsite, becuase it takes place at a digsite. (duh). I need a few volunteers to test it with me and give me suggestions. Some screenshots...





If you want to play just post here and I'll email you a link. there won't be any more than 3 testers, and just because you post first doesm't mean you'll get it. I'm looking for quality testing, not just wanting to play, thats for later when i release this for free. yes; free. Anyways, i already had one beta tester, but his computer lagged, so I need a new one. One thing i need you to watch out for:

The last beta tester said the gun he picked up was untextured. The gun was from MP9/10. I manually copied over all the files, and it looked fine on my computer. So keep that in mind if you test, i want to see if it was just him. If you are in the testing, your name and playing footage might be in the promotional video I make.

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

butyouman
18
Years of Service
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Joined: 7th May 2006
Location:
Posted: 14th Oct 2007 02:48
look cool

Slipknot Rules
Zaibatsu
18
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 14th Oct 2007 02:49
you want to test?

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

Inspire
17
Years of Service
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 14th Oct 2007 05:35
I would use some lightmapping. Put some lights on the outsides of the buildings, right near the point at the top, angled down at like a 45 degree angle, and put some lights there. Then put some other lights on the inside. It might not look as good with a daytime skybox, so I think you should change that to night too. Just my thoughts.

AlanC
17
Years of Service
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Joined: 28th Sep 2006
Location: Seattle, WA
Posted: 14th Oct 2007 08:57 Edited at: 14th Oct 2007 08:58
looks cool!

Mr Makealotofsmoke
17
Years of Service
User Offline
Joined: 10th Dec 2006
Location: BillTown (Well Aust)
Posted: 14th Oct 2007 09:48
i made a map that looks like this, only thing was it only ran at about 10fps

nackidno
17
Years of Service
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Joined: 3rd Feb 2007
Location: Där solen aldrig skiner
Posted: 14th Oct 2007 12:14
imo, the levels are too huge, what's you Fps at?

Footsteps W.I.P
Trala'em Goes Oblivion (TES IV Mod)
Zaibatsu
18
Years of Service
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Joined: 1st May 2006
Location: Lost in Thought
Posted: 14th Oct 2007 17:18
@nakidno- 33FPS

@ Everyone else-

Would you stop saying "looks cool" if you want to test, tell me, if you don't post elsewhere

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

phil17
18
Years of Service
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Joined: 1st Apr 2006
Location:
Posted: 14th Oct 2007 17:22
i will test. xfire:phildude16

Zaibatsu
18
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 14th Oct 2007 19:03
phil17- I don't use xfire, you'll have to give some other form of contact

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

AlanC
17
Years of Service
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Joined: 28th Sep 2006
Location: Seattle, WA
Posted: 14th Oct 2007 20:02
Was it made in 1.07? If so, I'll test.

butyouman
18
Years of Service
User Offline
Joined: 7th May 2006
Location:
Posted: 14th Oct 2007 22:07
i cant right now my pc aint working good

Slipknot Rules
Zaibatsu
18
Years of Service
User Offline
Joined: 1st May 2006
Location: Lost in Thought
Posted: 14th Oct 2007 22:59
Quote: "Was it made in 1.07? If so, I'll test. "


why only in .07?

oh and it was only made in 1.06

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

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