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FPSC Classic Scripts / The Best AI Idea?

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Endless Fps Team
17
Years of Service
User Offline
Joined: 25th Jul 2007
Location: At home...
Posted: 29th Oct 2007 06:22
Can some one program a script that can make the enemies follow the waypoints and actually stop? Because i tried all the people scripts and all the ones that said pce delayed and all the others wouldnt work...


http://endlessfpsteam.tripod.com/
Dark Jaguar Flame
17
Years of Service
User Offline
Joined: 9th Aug 2007
Location: The Netherlands
Posted: 29th Oct 2007 09:12 Edited at: 29th Oct 2007 20:39
you can change the follownorotate script to
:state=5,none i think.

I have made a script like that,i will give you my script after school.

[EDIT]
Download this script and put it in the scriptbank.
Than you change the main script from the badguy to this script.
It works fine for my.

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uman
Retired Moderator
20
Years of Service
User Offline
Joined: 22nd Oct 2004
Location: UK
Posted: 30th Oct 2007 06:35
What is needed is a waypoint stop command in script.



"There are those who said this day would never come - What have they to say Now?"
Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 30th Oct 2007 22:55
What do you mean by that, uman?

What would a command like that do?


The one and only,
~PlystirE~

Dammit, Jim! I'm a programmer not a graphic designer!!!

FPSC Scripting Tutorials - http://forum.thegamecreators.com/?m=forum_view&t=116527&b=23

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