Problem that is related, yet un-related:
I successfully made my own level (in the .X format so that the textures would be stored, gotta love that) using Blender 3D, and successfully loaded it into DB, but it's orientation is off on the Y axis! And every time I try to use the YRotate command, my Object mysteriously disappears!
Here's the code, without the YRotate command, considering that didn't work:
Rem Setup Sync
Sync On
Sync Rate 30
Rem Load Object
Load Object "C:\Documents and Settings\Jeremy\Desktop\Game Media\Lev1.X",1
I'd post a screen shot of what it looks like in DB, but I can't until I make an account on Photo bucket.
EDIT: Here it is, hopefully.
Yes, I know I have the original SMB brick texture, but it's the only texture that looked good for that, I'll replce it with something else in the actual game.