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DarkBASIC Discussion / Texture messed up

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emlyn
17
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Joined: 22nd Oct 2007
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Posted: 1st Nov 2007 21:36
One of my walls is messed up. It is textured as same as the other walls but it looks bricky. The code is the exact same as the other walls.


the screenshot I attached is the wall that is messed up. The wall in the left is one of the ones that works.

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Libervurto
18
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Joined: 30th Jun 2006
Location: On Toast
Posted: 1st Nov 2007 22:39
I made a little program to test your code and it seems fine.
which wall has the problem (there is no "left" in 3-dimensional space)
You hadn't positioned the camera so that might be why you couldn't see the other walls.
I haven't looked at your attatched image, upload it as .jpg then people can just click the view button



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emlyn
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Posted: 2nd Nov 2007 20:55 Edited at: 2nd Nov 2007 21:34
Opps, I ment the west wall. Here it is as jpg, though the quality isn't as good. In the picture, he wall straight ahead is the one that is having problems.

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emlyn
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Joined: 22nd Oct 2007
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Posted: 6th Nov 2007 21:10
I just found out that it got screwed up somehow when I changed my floor texture. Here is the code for the floor.

when I rem out the texture object the wall is fine. What is going on?

"I had a monumental idea this morning, but I didn't like it." Samuel Goldwyn

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