ok...
what i'm trying to do is find a way to make a script for a (player) mountable minigun which prevents the player from moving except to rotate around it and move their viewsight.
ive seen a similar-ish script which locks a player when they are on an AG platform...
;Artificial Intelligence Script
;Header
desc = Follow Waypoints with no rotation and player locked (platform)
;Triggers
:state=0,plrdistwithin=40:state=1,norotate=1
:state=1,plrdistfurther=41:plrmoveto=lift
:state=1,waypointstate=0:animate=2,waypointstart
:state=1,waypointstate=3:animate=2,waypointnext
:state=1,waypointstate=4:animate=2,waypointrandom
:state=1,waypointstate=5:state=2
:state=2:none
;End of Script
(from FPSFREE.COM)
so i was wondering if it would be possible to expand on that to make a weapon which acts like a turret.
You can tell i'm an old-school gamer, right?