Yes, im totally certian.. Let me show you with a few quotes..
This one is from the sitting script:
Quote: "
;Artificial Intelligence Script
; by Jordan Siddall
;Header
desc = Sitting
;Triggers
:state=0:animate=10,state=1
:state=1:setframe=1
;End of Script
"
and this script works perfectly.. then, a quote from a file to learn you how to script a fpi, dont know who wrote it.. but its excellent..:
Quote: "
No. Animation Start End
0 = Spawn 190, 209
1 = Idle 210, 234
2 = Move Slow 235, 259
3 = Strafe Left 260, 279
4 = Strafe Right 280, 299
5 = Move Fast 300, 318
6 = Reload Weapon (or Toss) 319, 355
10 = Climb 160, 189
11 = Impact Front 0, 19
"
Now all this is still great and all.. but in the fpe file of the characters, there is no animation 10.. and the only animation going from 160 to 189 is animation 57! I dont get it!
The fpe file of a character:
Quote: "
;animationinfo
animmax = 100
anim0 = 190,209
anim1 = 210,234
anim2 = 235,259
anim3 = 260,279
anim4 = 280,299
anim5 = 300,318
anim6 = 319,355
anim7 = 160,189
anim11 = 0,19
anim12 = 20,39
anim13 = 493,522
anim14 = 40,59
anim15 = 60,79
anim16 = 523,552
anim17 = 120,139
anim18 = 140,159
anim20 = 80,99
anim21 = 100,119
anim31 = 356,380
anim32 = 381,405
anim33 = 381,405
anim34 = 381,405
anim35 = 381,405
anim36 = 406,442
anim40 = 443,462
anim41 = 463,492
anim50 = 553,572
anim51 = 573,597
anim52 = 598,622
anim53 = 623,642
anim54 = 643,662
anim55 = 663,681
anim56 = 682,731
anim57 = 160,189
anim61 = 0,19
anim62 = 20,39
anim63 = 822,911
anim64 = 40,59
anim65 = 60,79
anim66 = 912,941
anim67 = 120,139
anim68 = 140,159
anim70 = 80,99
anim71 = 100,119
anim81 = 732,756
anim82 = 757,781
anim83 = 757,781
anim84 = 757,781
anim85 = 757,781
anim86 = 782,831
anim90 = 832,851
anim91 = 852,881
"
5$ love you loooong time!