Hi, I am planning on using this model in fps creator but It is larger than the actual map.
mabey by 100 times as large.
lvl1
lvl2
lvl3
Buildings will be able to be accessed fully.
Everything can be destroyed which means there is thousands of peices that can break apart, each individual window ex.
Obviously the ram needed would be insanely high, so the entire city is rigged to be completely low poly for distance rendering. Like for instance, once you exit a station the building in front of you is mabey 1500 polys but if you get very close to it then the count goes up to like 10000 polys.
same with character models ex. extremely detailed I am a newb and still learning.
This is just a fan project, the models are bought from turbosquid and ready to go.
the problem is these cities are like 100 times the map size.
Create build.