Quote: "Plystire, what do you think?"
Oh sure, just call me out on it, why don'tcha?
Here are my thoughts on the matter at hand:
Problem #1: You could have the door simply NOT work once the object is in place, but then the player could move the object out of the way and the door would still not open... that's bad. Looks very amatuerish to say the least.
Problem #2: What if the player LEFT the door open and then put an object there? The triggerzone would "barricade the door" and we're still left with it looking pretty simple and unimaginative.
Problem #3: What about if the player picked up an object, and backed out the door while holding it? That would activate the "barricade the door" routine, and lock the player out permanently! That's VERY bad.
There are just too many things to work around, and too little time.
Sorry.
The one and only,
~PlystirE~