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Geek Culture / Just got awarded a Scholarship

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Jess T
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Posted: 12th Nov 2007 13:07 Edited at: 12th Nov 2007 13:11
... For AU$5000!

I'm doing honors next year at Charles Sturt University (a dissertation for the Games Technology course), researching the possibility of implementing a generic physics library on the Nintendo DS with Dr Ken Lodge as my supervisor.

I applied for the scholarship roughly 3 weeks ago, then based on my CV/application, was asked for an interview on last Thursday.

The interview went really well.
They asked all the standard questions - What do you like the best about your course, what are you going to do for honors, blah blah, then the all important one: "Now that the interview is almost over, is there anything you would like to add?".

"Actually, I brought along my Nintendo DS as a bit of a digital portfolio if you don't mind"

"Of course not!"

"Ok, crowd around here, so we can all see"

(The three interviewers gathered around the edge of the table to see the DS screens )

"Now, here are 3 demos I've done on the DS".

I showed them [url=]Spider Solitaire DS[/url], A speech synthesis program I wrote with Professor Terry Bossomaier here at the University in the Center for Research Into Complex Systems (CRICS), and [url=]Holiday Toss[/url] (which I won US$50 for in a compo almost a year ago now).


I guess it turned out that the interview went very well for them as well!


Hurray!

Nintendo DS & Dominos :: DS Dominos
http://jt0.org
Grandma
18
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Location: Norway, Guiding the New World Order
Posted: 12th Nov 2007 13:13
hehe congratulations buddy. Sounds like a fun interview for a change.

Good luck with the physics.

This message was brought to you by Grandma industries.

Making yesterdays games, today!
Benjamin
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Posted: 12th Nov 2007 13:35
Congratulations dude.

Tempest (DBP/DBCe)
Multisync V1 (DBP/DBCe)
Van B
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Posted: 12th Nov 2007 13:47
Congrats Jess, seems your hard work on DS development is paying off.


We're going down... in a spiral to the ground...
Jess T
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Posted: 12th Nov 2007 14:15
It sure is!

Thanks guys

Quote: "Sounds like a fun interview for a change."


Not really... I was in a huge board room, on a massive Oak table, with me at the head, and the three interviewers sitting around me.
Normally, I get really nervous about an hour or so before, but this time, it was only 10 minutes before, and it all hit me at once!

Took me right up until the little demonstration before I was relaxed enough to have a joke (the Holiday Toss game uses the NDSMotion card, and needs you to actually move the DS to play, and I joked about throwing the thing across the room once)

Nintendo DS & Dominos :: DS Dominos
http://jt0.org
BatVink
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Posted: 12th Nov 2007 15:37
nice one, congratulations

Peter H
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Posted: 12th Nov 2007 15:53
Congratulations!

Quote: "Normally, I get really nervous about an hour or so before, but this time, it was only 10 minutes before"

yeah me to, 10 minutes before would be painful.

One man, one lawnmower, plenty of angry groundhogs.
Keo C
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Posted: 12th Nov 2007 16:13
Congrats Jess.


Seppuku Arts
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Posted: 12th Nov 2007 16:37
HUZZAH! Congratulations amigo, good luck with it my man.

I love Nancy DrewG, but not insert brain here
Zotoaster
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Posted: 12th Nov 2007 16:42
Congratulations mate. I'm hoping for a scholarship after I start/finish uni

"It's like floating a boat on a liquid that I don't know, but I'm quite happy to drink it if I'm thirsty enough" - Me being a good programmer but sucking at computers
Insert Name Here
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Location: Worcester, England
Posted: 12th Nov 2007 18:17
Well done, glad that your interveiw went well. Hope you don't end up throwing the DS across the room

Seeing as Sudoku Arts hasn't noticed that I removed my genius sarcasm:
Sudoku arts, the rabi and Nancy DrewG
Jeku
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Posted: 12th Nov 2007 20:29
Did you create a physics API from scratch or port an existing one?

Guyra
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Posted: 12th Nov 2007 22:03
Congratulations, man.
Xenocythe
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Posted: 12th Nov 2007 22:13
Congrats mate

Maybe I should invest in your career... then you can pay me millions of dollars when you become filthy rich!


Productivity on Hassassin has increased tenfold.
Jess T
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Posted: 13th Nov 2007 00:38
Quote: "Did"


Will - I haven't started yet

I'll be doing it from scratch.
The problem with porting is that it doesn't really justify for myself doing the actual physics of the thing.

I understand that there's going to be a decent amount of ASM and optimizations that I'll need to do, and after it I'll be more intimate with the DS hardware than... Well, I'll let your imagination fill in the rest

I've actually tried my hand at porting ODE onto the DS - There's all sorts of optimizations in that, and it still runs slow as.


Quote: "Maybe I should invest in your career... then you can pay me millions of dollars when you become filthy rich!"


I wish, I think I'll only be normally rich


Thanks guys
I'm still stoked (happy) about it, can't wait to start now.

Nintendo DS & Dominos :: DS Dominos
http://jt0.org
Jrock
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Posted: 13th Nov 2007 01:31
Congrats Jess


Practice makes perfect. But if nobody is perfect, why practice?
NeX the Fairly Fast Ferret
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Posted: 16th Nov 2007 23:53
You could cheat a little and do 2D physics a la Box2D or whatever it is called.


Since the other one was scaring you guys so much...
Roxas
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Posted: 17th Nov 2007 00:23
*Drools*

MUST...GET...BACK...TO...DS...DEV!
But i really cant.. Because im making my Flare Engine..
And i lost my 3d engine for ds in format
It supported already 3d object loading (max script)
3d objects had texture and everything..


Click For Details!

Jess T
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Posted: 19th Nov 2007 05:05
Cheers Jrock!

NeX,
Well, the thing is that 3D and 2D are only a step apart.

If I 'cheat', and only go for 2D, It's only a hop skip and jump from implementing full 3D (besides collisions, of course). I may as well plan for the full hog, and just go for it

Roxas,
It's a great system to develop for, and I am so glad that I've got this opportunity to make it part of my University work!

Nintendo DS & Dominos :: DS Dominos
http://jt0.org

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