Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Work in Progress / [LOCKED] Adult viewer (18+ only)

Author
Message
Mike Inel
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Sa upuan ko po...
Posted: 22nd Nov 2007 13:09 Edited at: 23rd Nov 2007 01:07
First of, you must be 18 years or above to view this thread. If not, please leave...

Hi...
This is my 3rd adult viewer currently in progress for some weeks now...
I know most people around here are not open to pornography or nudity... Since this is made in DBPro, i'll post a wip here...
Not to worry though, I put censors on the privates...

Screenshot:

TGC Gallery
Video
Blog page (18+ only)

Sendspace
Rapidshare
This requires Pixel Shader 2.0 to run...
(Note: I forgot to put a warning in the zip, so please be aware that you must be 18+ to download from this link)


Controls:
LMC = Move
RMC = Rotate
LMC+RMC = Zoom
LCtrl+LMC = Move Light

Left/Right: Change menu
Up/Down: Change value


I was hoping to get some feedback about the performance using different video cards...
I'm using Geforce 8600 and i'm getting a normal 30 fps with all effects on in 640x480 size...
Any volunteers are welcome to tell their video card and if it's running ok with this app...
^_________________^

tha_rami
18
Years of Service
User Offline
Joined: 25th Mar 2006
Location: Netherlands
Posted: 22nd Nov 2007 13:26
I've got nothing with the stuff, but I'll help you out - as long as you promise to continue on IotT. I'll post back later.


A mod has been erased by your signature because it was larger than 600x120
Benjamin
21
Years of Service
User Offline
Joined: 24th Nov 2002
Location: France
Posted: 22nd Nov 2007 13:45
You're really, really strange.

Apart from stating the obvious, the graphics are cute.

Tempest (DBP/DBCe)
Multisync V1 (DBP/DBCe)
Mike Inel
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Sa upuan ko po...
Posted: 22nd Nov 2007 13:50
@tha_rami: Working on IOTT is a nightmare to me...
@Benjamin: It's for a friend of mine, so i'm not the only strange here, heheh... Thanks!

tha_rami
18
Years of Service
User Offline
Joined: 25th Mar 2006
Location: Netherlands
Posted: 22nd Nov 2007 14:01
Okay, it crashed. Never ran. I'm using Windows Vista Home Premium on a GeForce 7300 Go.


A mod has been erased by your signature because it was larger than 600x120
Mike Inel
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Sa upuan ko po...
Posted: 22nd Nov 2007 14:20
Oh my... Could it be because of Vista?

Mr Tank
21
Years of Service
User Offline
Joined: 25th Nov 2002
Location: United Kingdom
Posted: 22nd Nov 2007 14:32
I don't think I have pixel shader 2.0. Most shader stuff won't run on my comp.

I've nothing against adult stuff. I prefer my women more relistically proportioned however. I guess your brain gets accustomed to anime style through watching jap cartoons and playing DOA and stuff, but mine hasn't.

Otherwise nice graphics though. You can model good.

SUPER BADASS SPACESHIP X: WEBSITE
FORUM TOPIC
Mike Inel
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Sa upuan ko po...
Posted: 22nd Nov 2007 14:34
Quote: "I guess your brain gets accustomed to anime style through watching jap cartoons and playing DOA and stuff, but mine hasn't."

I'm quite surprised that i never did any of those... (And hoping to buy an xbox360 to play at least one DOA...)

Guyra
18
Years of Service
User Offline
Joined: 10th Nov 2005
Location: Norway
Posted: 22nd Nov 2007 15:20 Edited at: 22nd Nov 2007 15:23
Looks very nice. Now, if only I could download the friggin thing. Site simply says, "Sorry, the free service is at full capacity."

Wouldn't be able to upload it somewhere else, would you?


Edit: w00t, you're on dA. *Adds* ^^

Quote: "I guess your brain gets accustomed to anime style through watching jap cartoons and playing DOA and stuff, but mine hasn't."

Mine has. ^^
Cash Curtis II
19
Years of Service
User Offline
Joined: 8th Apr 2005
Location: Corpus Christi Texas
Posted: 22nd Nov 2007 15:39
Looks awesome As soon as Sendspace stops sucking I'll be able to test it out.

So... feel free to e-mail me the uncensored version


Come see the WIP!
Raven
19
Years of Service
User Offline
Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 22nd Nov 2007 16:55
If you're running Vista set it to Windows XP SP2 compatibilty.
Mike seems to have used japanese to setup the options, which Vista only supports in Unicode (which DBP still uses ANSI)

As for running it, I get 60fps @ 1024x768 full options on a 2900XT; might try it when I get home on my new 3850.
Although off the bat, would like to point out those shaders are horribly unoptimised. They also seem to be rendered to a dbp plane or such causing a horrible ghosting effect with any of the fullscene effects.

If you're going to use FS Effects I'd strongly suggest creating a quad within the shader vertex pass then using that for the i/o.
You'll get alot more speed, control over the output depth (512x512 is good) plus won't ghost as it's just there for reference.

Zombie 20
17
Years of Service
User Offline
Joined: 26th Nov 2006
Location: Etters, PA
Posted: 22nd Nov 2007 17:38
those are nice graphics mike, well done, though I can't say I have a need or a want for such a program, they are done nicely.

Zombie

Dr. Mannete- OMG It's Zombie's voice, it's so Suave!

Turoid
20
Years of Service
User Offline
Joined: 1st Nov 2003
Location: The Netherlands
Posted: 22nd Nov 2007 18:05
Looks nice, that sendspace doesn't work for me. Can you please upload it somewhere else? Oh and maybe the uncensored one haha, don't like white dots.

Seems that you have some impressive shaders going on, especially that 'lightbeam' thingy, and depth of field? Nice!

I am awesome and always right.
Zotoaster
19
Years of Service
User Offline
Joined: 20th Dec 2004
Location: Scotland
Posted: 22nd Nov 2007 19:29
Lol you dork

Looks cool anyway

"It's like floating a boat on a liquid that I don't know, but I'm quite happy to drink it if I'm thirsty enough" - Me being a good programmer but sucking at computers
n008
17
Years of Service
User Offline
Joined: 18th Apr 2007
Location: Chernarus
Posted: 22nd Nov 2007 19:52 Edited at: 22nd Nov 2007 19:52
I'd say this is the only program which would need detailed breast physics

BiggAdd
Retired Moderator
20
Years of Service
User Offline
Joined: 6th Aug 2004
Location: != null
Posted: 22nd Nov 2007 20:52
Very good. Your a very talented artist.
However, I got 30fps with all shader settings off and it was in 640x480 window mode. My specs:

ATi X600 pro
Pentium 4 3.4GHz processor
1GB RAM

Good luck with the program!


Its finally here!
Guyra
18
Years of Service
User Offline
Joined: 10th Nov 2005
Location: Norway
Posted: 22nd Nov 2007 21:09
@n008: Hahaha!
TEH_CODERER
20
Years of Service
User Offline
Joined: 12th Nov 2003
Location: Right behind you!
Posted: 22nd Nov 2007 21:16
Awesome graphics, just a shame, in my opinion, that its wasted on something like this rather than something a little less controversial like a game!

Quote: "So... feel free to e-mail me the uncensored version "

You realize that, if you really want, you can un-censor it yourself. There is a file in there called Censor.dbo so my guess is that change that to a really small or large object and that should be job done!

Your signature has been erased by a mod - image max size is 600x120
C0wbox
18
Years of Service
User Offline
Joined: 6th Jun 2006
Location: 0,50,-150
Posted: 22nd Nov 2007 21:29
Yeh if you want it properly censored you should use a 2D draw command to cover up the necessaries.

draknir_
17
Years of Service
User Offline
Joined: 19th Oct 2006
Location: Netherlands
Posted: 22nd Nov 2007 21:30
sendspace is horrid!
Turoid
20
Years of Service
User Offline
Joined: 1st Nov 2003
Location: The Netherlands
Posted: 22nd Nov 2007 22:23
Quote: "sendspace is horrid!"


Yeah.. I fully agree. Everytime I try to download it I get this message:

Quote: "Sorry, the free service is at full capacity.... retry in 60 seconds.. 59... 58.."


I am awesome and always right.
Digital Awakening
AGK Developer
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Sweden
Posted: 22nd Nov 2007 22:31
WOW, that's some very good graphical effects and pretty good models too. I think you should have made a bikini option, looks better then the white balls. Nudity or not it's very impressive I can't run this on my laptop though.

[center]
CREATE games with ease! NO programming required!
WIP
Aaron Miller
18
Years of Service
User Offline
Joined: 25th Feb 2006
Playing: osu!
Posted: 22nd Nov 2007 23:30
@Mike Inel
Now I am sure that it was you that made that pic that I saw once.... And by accident, btw

On the side note, those are some really amazing graphical effects. Oh god I want to make so many jokes... But can't.... rules suck.


Cheers,

-naota

"I choose to believe, what I was programmed to believe!"
Aex.Uni forums
Zotoaster
19
Years of Service
User Offline
Joined: 20th Dec 2004
Location: Scotland
Posted: 23rd Nov 2007 00:41
Quote: "rules suck"

So do those chi... Damn..

"It's like floating a boat on a liquid that I don't know, but I'm quite happy to drink it if I'm thirsty enough" - Me being a good programmer but sucking at computers
Mike Inel
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Sa upuan ko po...
Posted: 23rd Nov 2007 01:02
Quote: "Wouldn't be able to upload it somewhere else, would you?"

I've uploaded it in Rapidshare... Never knew Sendspace also sucks...

Quote: "As for running it, I get 60fps @ 1024x768 full options on a 2900XT; might try it when I get home on my new 3850.
Although off the bat, would like to point out those shaders are horribly unoptimised. They also seem to be rendered to a dbp plane or such causing a horrible ghosting effect with any of the fullscene effects."

Are you sure you tested it out? Cuz it's sync rate to 30... (But sometimes gets around 30-40...)
Yep, they're somewhat unoptimized, i'm pretty new to HLSL... But i did used the quad technique... (The 2x2 plain with OUT.pos = float4( IN.pos.xy + float2( 1/-ViewSize.x, 1/ViewSize.y ),0.0,1.0 )
Ghosting? Pff, puhlease! That's for noobs, heheh... I just added the trailing effect for fun, but can be adjusted anyway, including the contrast and color of the bloom...
Thanks for the comments, i'll look on it more then...

Quote: "I'd say this is the only program which would need detailed breast physics"

I tried using vertexdata or DKAV plugin, but they never worked on animated objects... (tsk!)

Quote: "You realize that, if you really want, you can un-censor it yourself. There is a file in there called Censor.dbo so my guess is that change that to a really small or large object and that should be job done!"

You must be 18+ to hack. LOL But yeah, it's possible...

Quote: "Yeh if you want it properly censored you should use a 2D draw command to cover up the necessaries."

I'll try next time...

Quote: "Now I am sure that it was you that made that pic that I saw once.... And by accident, btw"

Where? HF? If so, which HF? Lol, jk...

Cash Curtis II
19
Years of Service
User Offline
Joined: 8th Apr 2005
Location: Corpus Christi Texas
Posted: 23rd Nov 2007 02:18 Edited at: 23rd Nov 2007 02:20
I'm using an ATI Radeon Pro 9600 with 128 mb of ram. It supports SM 2. I get about 20 fps during the demo. I thought that the user controls weren't good, very hard to figure out and not that natural feeling. Might I recommend your current RMB control (rotating), and make left zoom in, CTRL+left zoom out?

The water didn't work for me. They were just sitting in a pool of grey/white. The breasts were awesome (technically speaking), the way that they moved was quite realistic. How did you do that?

Oh, and my white censor spheres vanished!! I think it might have had something to do with me changing some files, but you never know...


Come see the WIP!
Aaron Miller
18
Years of Service
User Offline
Joined: 25th Feb 2006
Playing: osu!
Posted: 23rd Nov 2007 04:26 Edited at: 23rd Nov 2007 04:29
@Mike Inel
It was an animated GIF of 2 video game characters. In the corner it read "Mike Inel".

edit
@Cash Curtis
Looks like you know where to get those boob physics at now, lol.

Cheers,

-naota

"I choose to believe, what I was programmed to believe!"
Aex.Uni forums
Mike Inel
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Sa upuan ko po...
Posted: 23rd Nov 2007 05:14 Edited at: 23rd Nov 2007 05:32
@Cash Curtis II: I don't quite get the user controls... You want me to make ctrl+LMB zoom-in/out? (controlling the light is temporary anyway...)
Gray and white water? It's suppose to be orange when the GPU's PS2... Got some bugs to fix, thanks for the find!
For the physics, i used this:


@Aaron Miller: LOL That... Mind if you email me where you saw it? (Just curious)

Aaron Miller
18
Years of Service
User Offline
Joined: 25th Feb 2006
Playing: osu!
Posted: 23rd Nov 2007 05:36 Edited at: 23rd Nov 2007 06:57
@Mike Inel
I'm not sure where I saw it.... I can try to find it again though.

edit
Upon turning off filters in google and searching "naomi", I gotta say that I did NOT find the results very "family oriented". :/ I'm at my aunt's house so I'll just search for it once at my house.

Cheers,

-naota

"I choose to believe, what I was programmed to believe!"
Aex.Uni forums
Bad Monkey
17
Years of Service
User Offline
Joined: 1st Jan 2007
Location:
Posted: 23rd Nov 2007 07:48
yeah, so i was looking at your other work on youtube.com and I saw that tower game. There was one video that showed a really cool lighting effect -- your main character was holding a flashlight and shining it around the level, just like in Silent Hill 3.

I was wondering how you did that? becuase it was really cool.
TEH_CODERER
20
Years of Service
User Offline
Joined: 12th Nov 2003
Location: Right behind you!
Posted: 23rd Nov 2007 12:05
By the way, a few keys make...umm...things...move! Lol! But the 'm' key gives an error to do with an object not existing or something. And yes I am 18! Lol!

Your signature has been erased by a mod - image max size is 600x120
Mike Inel
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Sa upuan ko po...
Posted: 23rd Nov 2007 12:24
@Aaron Miller: Don't sweat it... I'm just curious anyway...

@Bad Monkey: Multiple ghosted plains facing the camera. If the light is visible (using intersect object or sc_raycast) enlarge the shine object (which is also a ghosted plain, only stretched), otherwise shrink it to 0 scale... I hope that's what you're referring to...

@TEH_CODERER: LOL! You love pressing keys, do ya? I haven't told anyone about it, y'know... Btw, in that animation, hold space to pause... There you'll see that the "physics" also works with animations...
I forgot to remove the 'm' key... It's suppose to delete everything and go back to the startup menu, but it's still incomplete...

Raven
19
Years of Service
User Offline
Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 23rd Nov 2007 15:27
Quote: "Are you sure you tested it out? Cuz it's sync rate to 30... (But sometimes gets around 30-40...)"


I noticed it was set to sync-rate 30 as mine wavered between 28-34 on the first run; so I set the drivers to by-pass it and set VSync to 60. Really dislike people using sync-rate for limiting the frame-rate as it is very poorly done, but more cause you can get better results using a timer for updates and setting interpolation independantly of the frame-rate. That way the app can smooth out the animations while keeping to whatever ticks you originally did.

This is partly why when I was using DBP I still used X format over DBO; because interpolation is done interally by Dx as set in the animation rather than by DBP which again does quite a poor job without manual adaptation.

Quad.fxh from FX Composer 2, best way to output to RenderTargets directly. Though you'll need to use SAS scripting (which i believe DBP now support), I remember being able to use a cut-down version of this with a viewport (512x512 or 1024x1024 for high-end card) to render directly and limit the fillrate needed for fullscreen effects.

If you combine with an Shader Anti-Aliasing (newer cards do this with transpancy multisampling but old ones you'll need to code it yourself) then you get a very nice output without killing performance.


Make use of SAS Scripting and 2.0a or 3.0 shaders to provide branching whenever possible, as it provides a much better system; especially as you don't have to limit the shaders to DBPs update speed which often cripples fillrate.

You can gain on adverage 4-500% fillrate using DX over DBP.
If you ever use Dark GDK (which given it's free now I'd recommend) you'll see a very sizable performance increase simply because you're not limited by what is a shockingly slow language.

When there are scripting engines like LUA for DBP that actually run quicker than the compiled language itself, always gotta wonder about how fundimentally slow the tool you're using is.

Sven B
19
Years of Service
User Offline
Joined: 5th Jan 2005
Location: Belgium
Posted: 23rd Nov 2007 17:19 Edited at: 23rd Nov 2007 17:19
I get 20-25 FPS with everything on, 1024x768. 800x600 gives around 30 - 35 FPS (also with every effect activated).

Specs:
ASUS G2S (laptop)
2GB RAM
Intel Core Duo T7500 - 2.2GHz
- Windows Vista Home Premium -

Very nice graphics! I've always liked anime

It's the programmer's life:
Have a problem, solve the problem, and have a new problem to solve.
Diggsey
18
Years of Service
User Offline
Joined: 24th Apr 2006
Location: On this web page.
Posted: 23rd Nov 2007 18:17
Ragdoll physics is a must have in this

Mike Inel
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Sa upuan ko po...
Posted: 24th Nov 2007 04:05
@Raven: I use darkbasic because it's "basic"... I appreciate your explanation of enhancing the performance, but i guess i'll just do what my brain is capable of. I'm not a hardcore programmer to know C and Dx languages yet... -.-'
Thanks anyway...
As for the timer-base, i'll try to make it possible...
@Sven B: Thanks for the info!
@Diggsey: I dunno... Breasts physics is enough for me...

Bizar Guy
19
Years of Service
User Offline
Joined: 20th Apr 2005
Location: Bostonland
Posted: 24th Nov 2007 05:55
You're really an amazing modeler and programmer. I'm honestly not physically attracted to 3D models though, and don't really want to download this... I'd much rather see such well done models and shaders go to some art form, like a game or a movie. You could probably do your own Anime series (though again I really don't want to watch it if it's just a sex scene). What I like most about your work is your attention to the motion of everything. can't say I care much how well you do the motions in an adult viewer though.

If you don't like IOTT, please don't continue it. I just want to see you make something with such amazing artwork and motion in it (with better backgrounds ).


Superman wears Chuck Norris PJ's
Mike Inel
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Sa upuan ko po...
Posted: 24th Nov 2007 06:07
I see... Sexy is something you rarely see in 3d... Most 3d artists usually make ugly monsters or wrinkled old men to show off the details they made... I aim to make something personally attractive, and anything related to sex is always attractive, be it breasts or body curves...
I enjoyed making the first IOTT, but the second was torture... You might want to see this though: Link

Bizar Guy
19
Years of Service
User Offline
Joined: 20th Apr 2005
Location: Bostonland
Posted: 24th Nov 2007 07:02
Sweet. Looks like something awesome.

And I have no objection to sexy visuals!
I'm personally not a fan of ugly wrinkled monsters either. You'll find in my games and art very few if any monsters of that sort, ever. I just don't happen to care that much about modeled Sex. I'm not against it even, I just don't thin it's worth downloading. I love the characters you've made though, they're really amazing. Far more interesting if you'd just done them realistically. But as is it, I'd rather see pictures or a video of it in motion than download it, as I'm not going to use it for more than a minute. The thing you did of the two girls and all the machinery was far more interesting. I was looking at that for a good long while.


Superman wears Chuck Norris PJ's
Mike Inel
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Sa upuan ko po...
Posted: 24th Nov 2007 07:41
Ah, sorry about that then...
Thanks!

Zombie 20
17
Years of Service
User Offline
Joined: 26th Nov 2006
Location: Etters, PA
Posted: 24th Nov 2007 10:30
MIke- I do agree, you rarely see any 3d work of something that can be seen as 'sexy' or 'seductive', your work is simply amazing, congrats .


Coffee coffee coffee coffee coffee coffee cappacino, JAVA!
TEH_CODERER
20
Years of Service
User Offline
Joined: 12th Nov 2003
Location: Right behind you!
Posted: 24th Nov 2007 12:54
Quote: "Awesome graphics, just a shame, in my opinion, that its wasted on something like this rather than something a little less controversial like a game!"


Quote: "I'd much rather see such well done models and shaders go to some art form, like a game or a movie."


I've yet to find a topic where me and Bizar Guy have had different opinions! Stop copying me! Joking, Lol!

Your signature has been erased by a mod - image max size is 600x120
tha_rami
18
Years of Service
User Offline
Joined: 25th Mar 2006
Location: Netherlands
Posted: 24th Nov 2007 13:15
TEH_CODERER, make a topic and call it 'Bizar Guy', then put in it 'is owned by TEH_CODERER. All well be well ,then.

@Mike, how come IotT is such a torture?


A mod has been erased by your signature because it was larger than 600x120
Roxas
18
Years of Service
User Offline
Joined: 11th Nov 2005
Location: http://forum.thegamecreators.com
Posted: 24th Nov 2007 13:37
Quote: "@Mike, how come IotT is such a torture?"


Look at the code


Click For Details!

Mike Inel
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Sa upuan ko po...
Posted: 24th Nov 2007 14:55
The 2nd IOTT requires a lot of stuffs unlike the 1st one...
Besides that, i never became happy making the 2nd one...
Quote: "Awesome graphics, just a shame, in my opinion, that its wasted on something like this rather than something a little less controversial like a game!"

I will...

TEH_CODERER
20
Years of Service
User Offline
Joined: 12th Nov 2003
Location: Right behind you!
Posted: 24th Nov 2007 17:01
Quote: "TEH_CODERER, make a topic and call it 'Bizar Guy', then put in it 'is owned by TEH_CODERER. All well be well ,then."

Lol! I'd have to do it properly though.
81ZAR GUY 15 PWN3D BY 73H_C0D3R3R! Lol! I think not though.

Quote: "I will..."

Yay!

Your signature has been erased by a mod - image max size is 600x120
Bizar Guy
19
Years of Service
User Offline
Joined: 20th Apr 2005
Location: Bostonland
Posted: 25th Nov 2007 01:04
Quote: "Awesome graphics, just a shame, in my opinion, that its wasted on something like this rather than something a little less controversial like a game!"

What? I didn't say that.

clearly, we differ on our opinions of the quote button. You see I never quote myself until AFTER I say something!!!

I'm sorry, but I'm going to have to take the TEH_ out of your name. From now on you are simply CODERER!!

you know, I never noticed that extra ER in your name before.


Superman wears Chuck Norris PJ's
Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 25th Nov 2007 02:46
Well, I had fun playing with the graphisc for a few... and messing up the application with replaced files

I just wanted to see what a few other models would have looked like with those graphics on, lol.

I would like to say right now that sex is an artform all on its own. Just like real art, if you suck at it.... somehow people know.

The graphics in this application were just stunning, and I see that you have incorporated it into many of your other.... *ahem*.... attempts. I would love to see some, or even one, of them come to fruition.


The one and only,
~PlystirE~

Urlforce:
Dude, I'd rather be declared a dbpro noob than an fpsc legend any day!
Bizar Guy
19
Years of Service
User Offline
Joined: 20th Apr 2005
Location: Bostonland
Posted: 25th Nov 2007 05:14
I'm sorry to inform you Mike, but you are now Robert Noyce


Superman wears Chuck Norris PJ's
TEH_CODERER
20
Years of Service
User Offline
Joined: 12th Nov 2003
Location: Right behind you!
Posted: 25th Nov 2007 10:35
Lol! It was me that said that. I was putting my quote next to yours showing how similar the things we'd said were.

About the name,
Why do I lose the YEH_?
Lol! The name came from TEH_PWNERER from Pure Pwnage.

Your signature has been erased by a mod - image max size is 600x120

Login to post a reply

Server time is: 2024-09-30 00:31:48
Your offset time is: 2024-09-30 00:31:48