Quote: " unless Wolf has released his character proggie he was working on. Was looking good but just seemed to disappear from the news iirc"
It is still in development. Thanks for the mention
It has been slowly been progressing over the past year. Most of my time has been wrapped up in Enhanced Animations, then the DBC update (1.2), then the EZrotate v4 update, then getting both EZro and EnAn ready for GDK. In between all of that, I have continued to work on 3D Character Maker as much as possible. It has really changed a LOT since I last showed some screens of it.
The main things that have changed are the added detail to the face mesh and the base texture size is now 2048x2048 (most of the early screens that I showed before had 512x512 textures). The face mesh now is fully rigged and ready for facial animation. In the end it should be setup and ready to work directly with DarkVoices.
Here are a couple of screens. The textures are only Greyscale right now and NO textures are currently shown on the face mesh(that is what I am working on now!) except the eye balls, teeth and ears.
Final mesh's are ~2500 polys, fully rigged and include some animations.
It has come a long way, but still has a way to go!
a.k.a WOLF!