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FPSC Classic Models and Media / how to model and compile doors

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fata error
17
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Joined: 5th Mar 2007
Location:
Posted: 26th Nov 2007 19:31
i was wondering how to make an animated door do i just make the animation in a modeling program and just use the default fpsc door script?
Ice Cube
17
Years of Service
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Joined: 21st Apr 2007
Location: United Kingdom
Posted: 26th Nov 2007 19:44
For a simple door this should be enough for the entity only, but for something more complicated you have to make a segment using frame, punch... whatever you need... and of course you will have to script a bit

fata error
17
Years of Service
User Offline
Joined: 5th Mar 2007
Location:
Posted: 27th Nov 2007 19:55
ok i would need to use the nocol commands to let you walk through it though

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