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FPSC Classic Models and Media / Help animating a turret in milkshape

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JMON
17
Years of Service
User Offline
Joined: 30th Mar 2007
Location:
Posted: 2nd Dec 2007 18:27
I was wondering if anyone knows how to animate a turret in milkshape . I am having problems with joints ,do i need more then one for it to rotate . thank you for your time
CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 2nd Dec 2007 18:50
I'm not an expert but i reckon you need to do something like this....


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By rotating the "sticky-out bit" you'll make the bone rotate, (theory).

JMON
17
Years of Service
User Offline
Joined: 30th Mar 2007
Location:
Posted: 2nd Dec 2007 22:27
All set i dont really know what that means but i finished it took 4 days it will be under turret /gunner model in the search thank you for your help

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