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FPSC Classic Scripts / Crosses for vampires, guns for zombies...

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dragones de hielo
16
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Joined: 4th Dec 2007
Location:
Posted: 4th Dec 2007 11:43
Help.
I need to make a game where some weapons only hurt to a determinate kind of enemies (a cross hurt to a vampire but don't make nothing to a zombie). This is Possible to make?
For example: that's the player must to take a special weapon for to kill to the level end's monster...
Thanks.

(Sorry by my bad English)
Disturbing 13
19
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 4th Dec 2007 15:46
I don't think weapons can be enemy specific unfortunately.


the fps gamer
18
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Joined: 8th Sep 2006
Location: Home...
Posted: 4th Dec 2007 17:08
try the ifused function i dont know if it helps but it is a try worth

-If it is cool then it is cool
SamHH
17
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Joined: 9th Dec 2006
Location: Vermont
Posted: 4th Dec 2007 18:26
Unfortunately you cant.


Yoad Fototototo
18
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Joined: 2nd Sep 2006
Location: I like your shirt.
Posted: 5th Dec 2007 02:07
For a boss, you could just make him have ecsessive amounts of health, and a have weapon that deals ecsessive amounts of damage, but even then, normal enemies would be killed instantly by the weapon so it wouldn't be boss specific. As for the normal enemies being affected differently, my idea would not work. Perhaps said uber-weapon could be located just before the boss, and never acessable again.

Avoid eye contact...
...if no eyes, avoid all contact.
CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 7th Dec 2007 19:07
Quote: "Perhaps said uber-weapon could be located just before the boss, and never acessable again."


Or perhaps we have patience and wait for the V1.07 source to be released..... then modded.

Les Horribres
19
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 8th Dec 2007 08:09
I say F' Weapons.
Unless Lee took it out, we have a keypressed or similar condition, right?

So basicially

:plrdistwithin=50,keypressed=(number):addhealth=-10

Of course you'll need to either setalphafade=100 a following cross, or use a huddisp (or w/e it is) in the setuplevel or main (or w/e it's called) so you see the cross up while the key is down.


As for guns... the best gunproofing I can think of is

:shotdamage=1:addhealth=1

Its not who you are or what you've done... its WHY you did it and how far you are willing to go.
If you fear speaking for yourself, make use the words of others while discovering your own voice.
having problems with packs
17
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Joined: 22nd Aug 2007
Location:
Posted: 18th Dec 2007 20:47
how about an if used script? so like if object is used certain characters in certain field of range will be killed?

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