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FPSC Classic Models and Media / dynamic green highlight in game is HUGE.

Author
Message
mAcpo
16
Years of Service
User Offline
Joined: 3rd Dec 2007
Location: USA
Posted: 6th Dec 2007 09:45
I have been working nonstop on my zombie model, and I finally have it exported from 3ds Max 9 with pandasoft .x exporter.. working great in game.. except (see screenshot)



Forgive my noobness but does anyone know how I can fix this? Maybe something is off with my .max model, I will go check it again but thought I would post just in case anybody else might have seen something like this!

Thanks,
mAc
darimc
17
Years of Service
User Offline
Joined: 19th Jan 2007
Location: Canada
Posted: 6th Dec 2007 13:05
I don't see your problem, your zombie is there...

join the x games forum: http://www.fps-x-games.com

Nighthawk
18
Years of Service
User Offline
Joined: 12th Apr 2006
Location: Germany
Posted: 6th Dec 2007 14:33
whats the 'scale' value in the .fpe file?

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Wolf
17
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 6th Dec 2007 17:56
Hmmm... can you post your .fpe file here?

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Sienitalo
17
Years of Service
User Offline
Joined: 29th Jun 2007
Location: Behind you !
Posted: 9th Dec 2007 11:31
What Windows Theme are u using??

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Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 9th Dec 2007 14:53
I want that windows theme!

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sonicreator 2006
19
Years of Service
User Offline
Joined: 3rd Sep 2005
Location: Press F5
Posted: 24th Dec 2007 23:18
i dont think that has anything to do with his problem, but for your information, its the Microsoft Zune theme for XP, search for it on google

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http://www.3bpromo.tk
The Silent Ayehika
18
Years of Service
User Offline
Joined: 15th Apr 2006
Location: My Home
Posted: 25th Dec 2007 12:05
As far as i know there is nothing wrong, try reputting the model in FPSC, or check in your model creator/viewer if you have any invisible planes or something ^^

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