Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / Spawning Decals?

Author
Message
TJR Games
18
Years of Service
User Offline
Joined: 19th Oct 2006
Location: Open your mouth!
Posted: 9th Dec 2007 23:37
Yes, I am creating a level for Forbidden Run and I need to have spawning flames, how do I do this? Thx...
Cheese Cake
17
Years of Service
User Offline
Joined: 11th Dec 2006
Location: At the bakery
Posted: 10th Dec 2007 07:35
I thought it was possible....
But sorry dont know how.


There are some threads that explained how to do this.

TeMpLaR1
19
Years of Service
User Offline
Joined: 28th Sep 2005
Location: Australia
Posted: 10th Dec 2007 07:55 Edited at: 10th Dec 2007 07:56
cant you just create like a zone to spawn the decal just like you can with a character?

Butter fingers
18
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 10th Dec 2007 11:21
change the decal script so that it only runs the decal once activated.

ie.

activated=1:rundecal=x

where x is the way you want the decal to run.

Login to post a reply

Server time is: 2024-11-19 22:27:22
Your offset time is: 2024-11-19 22:27:22