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Newcomers DBPro Corner / Shooter - Body Rotation

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Bozzy
18
Years of Service
User Offline
Joined: 10th Sep 2006
Location: Birmingham, UK
Posted: 13th Dec 2007 00:05
Hi,

In my shooter I want to get the player body to rotate around, like to aim and such, but the legs to stay in the same position. I'm using an FPS Creator model (from model pack 1) and I want to get him to do this.

"I'm a firm believer that if a team scores one goal, then the other has to score two to win."
revenant chaos
Valued Member
17
Years of Service
User Offline
Joined: 21st Mar 2007
Location: Robbinsdale, MN
Posted: 13th Dec 2007 00:49
My suggestion would be to re-animate the model.
BMacZero
18
Years of Service
User Offline
Joined: 30th Dec 2005
Location: E:/ NA / USA
Posted: 26th Dec 2007 05:53 Edited at: 26th Dec 2007 05:53
Use a program like this one:



This will show you the names of, and some information about, the limbs in your model. Use this info to figure out the limb number of the figure's torso. After you know this number, you can use it to rotate only that limb instead of the whole object.

Edit: If the character doesn't have seperate limbs, you will have to reanimate it or get a new one. But being from the FPS Creator model pack, it probably should.


"Ok, so that wasn't funny. I don' have any good Christmas jokes."

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