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Geek Culture / Enteractive sells DarkBasic?

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Sid Sinister
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Posted: 15th Dec 2007 20:50
http://www.newegg.com/Product/Product.aspx?Item=N82E16832299005

The heck? Who are they? I thought TGC published it's own stuff?
n008
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Posted: 15th Dec 2007 21:05
lol, they gave it a five!

Tom J
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Posted: 15th Dec 2007 22:03
But that score is based on only one user review, so it doesnt say much.

The cover for DB on that site looks rather old

5867Dude
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Posted: 17th Dec 2007 08:32 Edited at: 17th Dec 2007 08:33
Newegg selling DBPro!
http://www.newegg.com/Product/Product.aspxItem=N82E16832299006&TpkDark%2bBasic%2bPro

Sos-Link thing didn't work


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Aaron Miller
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Posted: 17th Dec 2007 20:02
lol, I've seen that box cover in Fry's electronics. Personally I don't use DBP anymore, I'm just updating WinGUI and helping others out with the general theory of developing in general (Such as atmosphere for planets).


Cheers,

-naota

Madness never stops..... It takes a breather every once in a while, but then it grabs it's inhaler and chases you down the street with a cane.
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Libervurto
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Posted: 18th Dec 2007 06:44
That looks even older than my copy!
I like the idea of giving something eggs based on how good it is

Blobby 101
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Posted: 18th Dec 2007 08:39
by the looks of that site they are actually taking credit for it. isn't that illegal? there is no mention of DarkBasic software (TGC's name before DBPro) or TGC or Fast Track (the original publishers of DarkBasic Classic). something's up here.


thanks to deathead for the sig! please Click on it!
demons breath
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Posted: 18th Dec 2007 11:24
hmmm... I can't see any mention of TGC or FastTrak or anything either...

Libervurto
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Posted: 18th Dec 2007 13:18
Enteractive have DBP too!

Someone call International Rescue!

demons breath
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Posted: 18th Dec 2007 13:20
I think we, as TGC customers, should do something about this.

In the words of Norma Jean, "let's break out the shotguns, we're going to town"



...OK I don't really care that much I'm just in the mood for a massacre

Libervurto
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Posted: 18th Dec 2007 13:25
Here's our target

Quote: "
For more information, contact Howard Luxenberg, President at:

Hluxenberg@sprynet.com

Phone: 860-236-8600
Fax: 860-232-7575

Enteractive Distribution Co.
254 Fern St.
West Hartford, CT 06119
USA
"


Dave J
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Posted: 18th Dec 2007 13:29
They're just a re-distributor, I've seen quite a few places that sell it (as well as the Pro version).


"Computers are useless, they can only give you answers."
Matt Rock
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Posted: 18th Dec 2007 16:17
If they aren't giving TGC credit though, I mean, if they're trying to sound like they created it... You know, Connecticut isn't too far from here

Insert Name Here
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Posted: 18th Dec 2007 19:56
I feel that I must just say:
Quote: "Brand Enteractive"

and
Quote: "

Manufacturer Contact Info

* Manufacturer Product Page
* Website: http://www.enteractive.com/
* Support Phone Number: 1-860-236-8600
* View other products from ENTERACTIVE

"


No mention of TGC anywhere, heck they even call it ' Enteractive Dark Basic' !


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demons breath
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Posted: 18th Dec 2007 23:24
Also no mention of TGC on the box or anything...

Aaron Miller
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Posted: 19th Dec 2007 03:43
Oh get over it. TGC intentionally allowed them to sell it, I believe. Besides, it's not like TGC really cares what with FPS Creator X10 out and DBP X10 coming out...

Cheers,

-naota

Madness never stops..... It takes a breather every once in a while, but then it grabs it's inhaler and chases you down the street with a cane.
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Matt Rock
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Posted: 19th Dec 2007 07:15
Quote: "Besides, it's not like TGC really cares "

I seriously doubt they simply don't care. If I go and release Eternal Equinox II, and then some company goes and says they made Eternal Equinox I, I'd be extremely peaved, regardless of what deals or arrangements we had for said company to sell the product. If they can't give credit where credit is due, I say we all boycot this company . Come one Aaron, show some TGC loyalty!

Jeku
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Posted: 19th Dec 2007 07:21
You guys are jumping to conclusions. You have no idea what kind of deal they have with these distributors.

Agent Dink
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Posted: 19th Dec 2007 07:28
Or IF they have a deal

Libervurto
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Posted: 19th Dec 2007 14:29
Quote: "You guys are jumping to conclusions. You have no idea what kind of deal they have with these distributors."

I don't see how Enteractive can claim they made DB no matter what the deal was (if any). Yes we are jumping to conclusions but it's fun

Quote: "Oh get over it. TGC intentionally allowed them to sell it, I believe. Besides, it's not like TGC really cares what with FPS Creator X10 out and DBP X10 coming out..."

But if customers don't know that DB was made by TGC they wont find out about TGC's new releases.

We need a TGC member to look at this and straighten things out.

demons breath
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Posted: 19th Dec 2007 18:19
Has anyone from TGC actually found out about this yet? Because I see 2 options happening:

1) It's actually TGC authorised and we all look somewhat foolish, especially me if I go through with my massacre plan
2) It's not and we should at least tell them to let them join in with the wholesale slaughter

"A West Texas girl, just like me"
-Bush
5867Dude
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Posted: 19th Dec 2007 18:27
Hang on look at this
http://www.enteractive.com/
They are selling FPS Creator as well!


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demons breath
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Posted: 19th Dec 2007 18:33
DBC, DBP and FPSC? I still haven't seen a mention of TGC though...

"A West Texas girl, just like me"
-Bush
Insert Name Here
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Posted: 19th Dec 2007 20:44
Blatant Plagarism!!


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bitJericho
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Posted: 19th Dec 2007 20:46 Edited at: 19th Dec 2007 20:48
Settle down people, they're just a publisher. It's like when EA publishes a game but it was developed by a different company.

http://www.enteractive.com/devcorner.asp?refer=

I'm sure you guys would be lucky to have them publish a product for you


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Corky
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Posted: 19th Dec 2007 21:25
Quote: "In the words of Norma Jean, "let's break out the shotguns, we're going to town""

lol!
That made my day.

demons breath
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Posted: 19th Dec 2007 21:25
Oh no killing spree for james today then?

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Aaron Miller
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Posted: 20th Dec 2007 00:46
Told ya guys.

Don't get hurt over pride of using a product. If TGC cared then they would have done something by now, such as sue them.

Besides that, it's not even YOUR product, it's TGC's product. Besides, with DBP X10 and FPSC X10 do you think they would really care for any reason BUT money?

Christ, instead of saying "let's go kill those b******s", go "I'm gonna email Lee Bamber or RickV to see if it's okay that they're selling DBC, DBP, and FPSC and post back with results."


Cheers,

-naota

Madness never stops..... It takes a breather every once in a while, but then it grabs it's inhaler and chases you down the street with a cane.
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Matt Rock
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Posted: 20th Dec 2007 01:13
Quote: "Besides that, it's not even YOUR product, it's TGC's product. Besides, with DBP X10 and FPSC X10 do you think they would really care for any reason BUT money?"

I have to disagree there. First off, why wouldn't the folks at TGC want credit for their work? If I were to deal with a publisher and they didn't very forwardly say that MISoft made the game, and if they didn't directly link to our website and/ or our small but dedicated online community, and instead made it sound like they made the game themselves, they'd either make some dramatic changes overnight or prepare for some serious legal problems. The amount of work it takes to publish software is usually =< the work it takes to develop it, and I think they should get credit for what they've made. And if someone has a problem with the software, or a question about how it works before they run off to buy it, shouldn't they have access to this community so they can make an informed decision? This site has a whole heck of a lot more information about the product than the Enteractive site.

Secondly, if money were there ONLY motivator, do you honestly think these forums would be jammed with users? You can't be successful at something without being passionate about it. I'd honestly be shocked if I learned that Lee or Rick or any of the other TGC employees didn't sit back now and then and think "wow, we made something here that people really love." Not in a "ooh, my eyes have turned into dollar (well, pound) signs" way, but in a "that's awesome, I've really accomplished something" way. I love the idea that they might play games made with their software (not that they really have time, as I know from their last IRC Q&A). And I'm sure if money were their only motivator, they wouldn't have played any

Aaron Miller
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Posted: 20th Dec 2007 01:29
Quote: "First off, why wouldn't the folks at TGC want credit for their work?"

To get rid of DBC, DBP, and FPSC. Start fresh and look like they came out recently with good products by today's standard instead of yesterdays? There's flaws in that theory, but they're fixable. Furthermore, it's only pride. I know I wouldn't care if someone took something I made a LONG time ago and said they made it, ESPECIALLY if I could make something better than it and make that idiot look even stupider than he/she is.

Quote: "If I were to deal with a publisher and they didn't very forwardly say that MISoft made the game, and if they didn't directly link to our website and/ or our small but dedicated online community, and instead made it sound like they made the game themselves, they'd either make some dramatic changes overnight or prepare for some serious legal problems."

No offense, but that'd just be stupid for you to not include a link to your website in-game or through your software or license. Either way, it could be fixed legally, which TGC would have done by now.

Quote: "The amount of work it takes to publish software is usually =< the work it takes to develop it, and I think they should get credit for what they've made. And if someone has a problem with the software, or a question about how it works before they run off to buy it, shouldn't they have access to this community so they can make an informed decision?"

Once again, if the software has links to their website in it, then there's no need to say who made it as the purchaser will already know. From the publisher's standpoint, why direct someone to another site that sells the software and lose a potential buyer?

Quote: "Secondly, if money were there ONLY motivator, do you honestly think these forums would be jammed with users?"

Yes. Look at Microsoft.

Quote: "You can't be successful at something without being passionate about it."

... I'm not passionate about the Hello World program... But I think I did a pretty good job at making it.

Quote: "I'd honestly be shocked if I learned that Lee or Rick or any of the other TGC employees didn't sit back now and then and think "wow, we made something here that people really love." Not in a "ooh, my eyes have turned into dollar (well, pound) signs" way, but in a "that's awesome, I've really accomplished something" way."

Lee's the developer, who's usually doing only development work, or drinking beer (As shown in his birthday thread). He even said that the better part of his time goes to development (versus helping people). With that respect in mind, do you think he'd waste VERY important development time on new software versus taking pride in old software that even ANOTHER developer took over? Rick is only the commercial director. He didn't develop anything at TGC as far as I know. If you mean Mike then I wouldn't know as he works on the DarkGDK which doesn't seem to be getting sold over there.

Quote: "I love the idea that they might play games made with their software (not that they really have time, as I know from their last IRC Q&A). And I'm sure if money were their only motivator, they wouldn't have played any"

Example: Do you think the people at Apple use their own stuff? On one of their non-main site servers, they host using WINDOWS. Point: Sure, everyone who's a game maker, or game creation software maker, starts out playing games (For the most part). But that's about as far as it goes once you go into the development side of things. Do you actually play the games you make on a regular basis as much as you do other games? Probably not, the most part of the time it goes into the development of your next greatest thing.


I'm not saying they don't take pride in their software. I'm saying they probably care more about the latest software. Besides, if money wasn't a motive they wouldn't sell it. DarkGDK doesn't count. They lowered the version that SHOULD have been freeware by $60 but raised the cost of the commercial version by $200. $140 difference there. So if money wasn't a motive, why would they raise the price?


Cheers,

-naota

Madness never stops..... It takes a breather every once in a while, but then it grabs it's inhaler and chases you down the street with a cane.
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bitJericho
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Posted: 20th Dec 2007 02:24
Quote: "If I were to deal with a publisher and they didn't very forwardly say that MISoft made the game, and if they didn't directly link to our website and/ or our small but dedicated online community, and instead made it sound like they made the game themselves, they'd either make some dramatic changes overnight or prepare for some serious legal problems. "


Well, I'm sure tgc and the publisher agreed on how the product would be represented.

TGC hasn't commented on this, and I'm sure there's nothing to comment on except for "Nothing to worry about".


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Matt Rock
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Posted: 20th Dec 2007 04:17
Quote: "To get rid of DBC, DBP, and FPSC. Start fresh and look like they came out recently with good products by today's standard instead of yesterdays? There's flaws in that theory, but they're fixable. Furthermore, it's only pride. I know I wouldn't care if someone took something I made a LONG time ago and said they made it, ESPECIALLY if I could make something better than it and make that idiot look even stupider than he/she is."

Not to sound crass or whatever, but have you made any games or apps before? With the amount of work that goes into a full app I'd be furious if someone made it sound like they made it, even an older game like Cheney Hunter. If someone claimed they made it, I'd honestly email a mod and ask them to remove the comment... and probably ban the person who made the claim as well .

And why on earth would they want anyone to forget that they made DBC, DBP, and FPSC? They're still current products with updates and whatnot, and an extremely active community in each. Wouldn't it make more sense to support their future products by showing their existing lineup? "We made this, it rules, now we're coming out with this, which rules more."

Quote: "Lee's the developer, who's usually doing only development work, or drinking beer (As shown in his birthday thread). He even said that the better part of his time goes to development (versus helping people). With that respect in mind, do you think he'd waste VERY important development time on new software versus taking pride in old software that even ANOTHER developer took over? Rick is only the commercial director. He didn't develop anything at TGC as far as I know. If you mean Mike then I wouldn't know as he works on the DarkGDK which doesn't seem to be getting sold over there."

So you're saying they don't care about their old products? That's silly! While Cheney Hunter only distributed around 4,300 copies (last time I checked anyway), I still love it when people let me know what they think about that game (good or bad). And yes, sometimes I sit back and think "wow, people liked this game... I made someone happy in the time they played it," about all of the games I've done. And I'm extremely busy, with four games coming out, a new website under development, serious design work under way on EE2... just because my schedule is packed doesn't mean I don't think back fondly about the games I've made. And if I were Rick, I'd be insulted by the notion that I didn't contribute to the company. I think it's safe to say if it weren't for Rick, you and I wouldn't be having this conversation right now.

Quote: "Do you actually play the games you make on a regular basis as much as you do other games?"

If I didn't play the games I made in the past, our future games wouldn't be half as good. Yes, 95% or more of my time is spent working on new projects, but that doesn't mean I don't make time to play my older games. If they weren't fun to me, I wouldn't have made them . Although admittedly in the case of EE it's more work than pleasure, since we're working on the EE2 stuff.

And that's missing the point really. I'm not saying they need to spend an equal amount of time working on (or thinking about) their old products... I'm saying they rather obviously love the stuff they've made in the past, and they take pride in making it. If they didn't, DBP X10 wouldn't be under development. Why would they grow on something they don't take pride in?

Sid Sinister
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Posted: 20th Dec 2007 06:27
Quote: ""Besides that, it's not even YOUR product, it's TGC's product. Besides, with DBP X10 and FPSC X10 do you think they would really care for any reason BUT money?""


Quote: "To get rid of DBC, DBP, and FPSC. Start fresh and look like they came out recently with good products by today's standard instead of yesterdays? There's flaws in that theory, but they're fixable. Furthermore, it's only pride. I know I wouldn't care if someone took something I made a LONG time ago and said they made it, ESPECIALLY if I could make something better than it and make that idiot look even stupider than he/she is."


I see everyone's points equally here... but... there isn't even a 1 inch by 1 inch logo representing TGC. I mean, at least stand up and be counted even if it's a small space on the box... but no, there isn't any credit there... The flaws DB and other products TGC makes are important flaws and flaws that only add to a good resume of doing business. They've came a long way fixing those flows thus far. To start fresh is to say you have no experience doing this stuff.

I'd be more than a little mad if the company I worked for, and spent hours programming for, didn't have the nads to and least get a deal with Enteractive to slap a little TGC label on it. I mean... it's kind of fishy otherwise. Not just for the obvious 'OMG THEY STEAL TGC' accusations but makes me question at first glance if TGC is an experienced, stable, company... which isn't good for business (now of course I know else wise, just playing devils advocate in the eyes of someone seeing DB for the first time).
zapakitul
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Posted: 20th Dec 2007 06:57
Diaspora is selling darkbasic classic with one expansion pack for less then 10 euros in spain! I once posted about it

Aaron Miller
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Posted: 20th Dec 2007 07:37 Edited at: 20th Dec 2007 07:39
Quote: "Not to sound crass or whatever, but have you made any games or apps before? With the amount of work that goes into a full app I'd be furious if someone made it sound like they made it, even an older game like Cheney Hunter. If someone claimed they made it, I'd honestly email a mod and ask them to remove the comment... and probably ban the person who made the claim as well"

Yup. Dash (Small Game), WinGui (Very much used plugin for DBP), Console Plugin (Probably unnoticed), Extended DLL plugin (Allows more than 9 parameters to be used in calling a DLL), etc. I'm currently working on a project called the Twilight Engine as well.

Quote: "And why on earth would they want anyone to forget that they made DBC, DBP, and FPSC? They're still current products with updates and whatnot, and an extremely active community in each. Wouldn't it make more sense to support their future products by showing their existing lineup? "We made this, it rules, now we're coming out with this, which rules more." "

People like change. How often do you notice old things and give a s*** about them versus new things? If all of a sudden your grey ceiling suddenly turned red, yellow, blue, or some other color, would you not notice that? The same concept applies to companies. People don't notice the old companies, they notice the new ones. Though that concept doesn't technically apply to big companies that are already famous, like Microsoft, it seems to apply to the smaller companies. When I first came here, do you think I cared about what they had done in the past? No. I cared about what they were doing now, not what they did in the past. And that's why I bought DBP.

Quote: "So you're saying they don't care about their old products? That's silly! While Cheney Hunter only distributed around 4,300 copies (last time I checked anyway), I still love it when people let me know what they think about that game (good or bad). And yes, sometimes I sit back and think "wow, people liked this game... I made someone happy in the time they played it," about all of the games I've done. And I'm extremely busy, with four games coming out, a new website under development, serious design work under way on EE2... just because my schedule is packed doesn't mean I don't think back fondly about the games I've made. And if I were Rick, I'd be insulted by the notion that I didn't contribute to the company. I think it's safe to say if it weren't for Rick, you and I wouldn't be having this conversation right now."

I never said Rick didn't contribute. I said from my knowledge he didn't actually develop the software we're talking about, which is DBC, DBP, and FPSC. And from my understanding he didn't. I wouldn't intentionally insult Rick like that! Rick does contribute to the company, very much. But that wasn't even the notion of what I was trying to say.

As for you looking back at your software and creations, Lee isn't you. I don't know what he thinks. A lot of people don't. I'm not saying he doesn't look back either, all I'm trying to say is it's probably not often and a business minded man looks towards the future, NOT the past.

Quote: "If I didn't play the games I made in the past, our future games wouldn't be half as good. Yes, 95% or more of my time is spent working on new projects, but that doesn't mean I don't make time to play my older games. If they weren't fun to me, I wouldn't have made them . Although admittedly in the case of EE it's more work than pleasure, since we're working on the EE2 stuff."

I'd love to see a game made by Lee Bamber in DBC, DBP, or FPSC that is intended for more purposes than being a demo to show off what it can do. I'm not being sarcastic or trying to say Lee never did. I truly WOULD love to see one of Lee's games. But as far as I know, he hasn't made any with DBC, DBP, or FPSC for the purpose of redistribution like you have. Maybe he made one to play for himself, but if that's the case, then I'd like to know if he's planning on sharing it with us.

Quote: "And that's missing the point really. I'm not saying they need to spend an equal amount of time working on (or thinking about) their old products... I'm saying they rather obviously love the stuff they've made in the past, and they take pride in making it. If they didn't, DBP X10 wouldn't be under development. Why would they grow on something they don't take pride in?"

To make money. And technically DBP X10 was almost completely rewritten. In addition DBC->DBP was almost completely rewritten. The only difference is that they are both seperate products. Sure, they each have the name "Dark Basic" in them, but that doesn't mean they're the same. I know if I made DBC and was starting work on DBP X10, I'd like to get rid of the DBC past (Probably make it freeware and take it off the selling page) and shout about DBP X10. Most the shouting I've been seeing, however is about FPSC X10. Now, with FPSC I can understand not wanting to get rid of it, it's newer than DBP and DBC. So I'll take FPSC out of the equation. However, all the noise I'm hearing from TGC is about FPSC X10, which hasn't even been added to the homepage yet! :/

Cheers,

-naota

Madness never stops..... It takes a breather every once in a while, but then it grabs it's inhaler and chases you down the street with a cane.
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Blobby 101
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Posted: 20th Dec 2007 09:02
Quote: "People like change. How often do you notice old things and give a s*** about them versus new things?"


umm... quite a lot. DBPro x10 and FPSCreator X10 are Vista only - I'd put in a safe bet that more than half the computer users in the world don't have vista - getting rid of all their DX9 and below products would be like pushing loads of potential business out into the streets. They are obviously still thinking about their past products - why else would they put in an update for DBC? honestly your theory is literally full of holes.


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Jeku
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Posted: 20th Dec 2007 09:22
You are all arguing moot points, as this is most likely a publishing deal authorized by TGC.

Aaron - Your arguments make no sense whatsoever. Companies don't just disown their old software apps. Name one single company that has done that. That is probably the most idiotic argument I've read on this forum to date TGC is still selling DBP and FPSC. Even if they weren't, it's stupid to assume they'd be happy to forget they ever made them, just because new versions of the products are out. Ludicrous.

n008
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Posted: 20th Dec 2007 21:43
Quote: "Yes. Look at Microsoft."

LOL

Quote: "People like change"


B.S.

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Posted: 22nd Dec 2007 00:31
why cant we ask someone who knows ?!?

alus.portbb.com go there.
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Lucifer
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Posted: 22nd Dec 2007 00:48 Edited at: 22nd Dec 2007 00:53
i didnt bother to read all the long posts so i dont know if this has been brough up here, but this is what RickV wrote in my thread a while ago:

Quote: "Enteractive are our US Publishers - they sell it into retail stores in the USA"


.. so stop arguing like hell, or whatever you were doing..

i'm actually surprised how this thread turned out, here is my old thread about this http://forum.thegamecreators.com/?m=forum_view&t=79062&b=21 and i made that post when the fpsc boards were a mess and unmoderated, it didnt turn out like this..

Free music @ www.Soundclick.com\Peacemaker

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