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FPSC Classic Scripts / Making a fire stop

Author
Message
Tye
18
Years of Service
User Offline
Joined: 27th Nov 2005
Location:
Posted: 15th Dec 2007 23:28
How would I make a fire stop when a switch is used?

If the Speed of light is 299,792,458 Meters per second, Then how fast is the speed of Darkness.
CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 16th Dec 2007 01:09
Use this script:

;CoffeeGrunt's destroyable Decals

;Desc=if activated, destroy decal

;triggers
:state=0:rundecal=2,state=1
:state=1,activated=1:destroy

;end script


Please note that you will not be able to turn the decal back on, as it is destroyed.

Please post if you have any problems.

Tye
18
Years of Service
User Offline
Joined: 27th Nov 2005
Location:
Posted: 16th Dec 2007 16:48
Im having some trouble with my trigger zone. when the player walks into the zone i want my scientist to follow a waypoint, but he always starts walking when the game starts.

If the Speed of light is 299,792,458 Meters per second, Then how fast is the speed of Darkness.
Captain Kirk
19
Years of Service
User Offline
Joined: 30th Aug 2005
Location: Sickbay
Posted: 19th Dec 2007 17:11
you need to spawn the doc when you reach the trigger zone.

Right click on doc, change his name to for example doc1 and change the spawn at start value to no.

then right click on trigger zone, and add doc1 to ifused field.

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