Alright 3 days of 5 1/2 hour nights of sleep and still no luck.
I made a lot of models in 3ds max 9 and I have them textured in 3ds max9
How do I take the texture map.. and well... map it? into like a jpeg or bitmap? so I can place the texture in entity hop and make it FPSC ready? I have a bout 4-5 different textures on each model.
I get confused in this area.. (also I was oing to give the moel pack to the comunity for free.
thank you if you help Im ging back to work.. i might be back on tommarow or later today
pain
Me = noob
and i love The TGC : )