Hi there, this is my first post so instead of flooding you with 1001 noob questions instead i want to share a tiny bit i found out myself
Tip:
to make your shiny selfmade texture appear in the Browser of the Segment Editor, name it with _D2 as the last digits before the .TGA-
like mycoolmetaltexture_D2.tga.
Otherwise you can't texture your segment with it 'cuz it doesn't show up in the Browser. The other 2 files (_D.tga and _N.tga) are used for diffusion and shader effects and must contain diffuse/normalmap information. Took me half the day to find out but now I'm ready to make some unique segments myself.
Thanks to everyone here in who's postings i've been lurking to learn a bit....
regards-daarboven
I am Jacks complete lack of surprise.