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FPSC Classic Scripts / run and get gun

Author
Message
MultiyPlayer game
17
Years of Service
User Offline
Joined: 21st Nov 2007
Location: Watching you!
Posted: 21st Dec 2007 06:28
i need a script for when i walk in room and there are guys with out guns they run and get one and shoot you.
Fruitless CRUNK
17
Years of Service
User Offline
Joined: 3rd Mar 2007
Location: DRINKING MY HOT COFFEE =:-)
Posted: 21st Dec 2007 18:13 Edited at: 21st Dec 2007 18:15
I have such a script but, I'm selling the script. I have it for sell for $5.00. E-mail me and I'll see what I can do. The script origionaly was design for the bad guy runing out of ammo and, then looking for a gun. Just don't give them a gun.

If you can't win, cheat. If you can't cheat, quite.
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 23rd Dec 2007 20:30 Edited at: 24th Dec 2007 07:06
...sorry, I just don't have the commands to pull this off.

I was reading Commander In Chief's thread http://forum.thegamecreators.com/?m=forum_view&t=100301&b=23, and it doesn't look like most of the commands work in FPSC. Certainly not with the Paranoid AI.fpi script he created.

Almost positive that I've seen a script in action that does this. I thought it was the Paranoid AI script, but was mistaken.


Own It, Or Get Owned...
Gunn3r
18
Years of Service
User Offline
Joined: 12th Jun 2006
Location: Portland, OR
Posted: 23rd Dec 2007 20:45
Seth Black, would you post it on the forums or just send it to MultiyPlayer? game because I could benifit from having such a script. I'm sure others could as well.

Thanks

Gunn3r

http://www.greatgamesexperiment.com/user/gunn3rgames
[href]http://www.gunn3rgames.zxq.net
Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 25th Dec 2007 09:30
There are scripting commands that check if the entity can see a "new weapon". All you gotta do is script him to go get that new weapon.

For looking for a weapon, just have them turn in a circle.... cheap, effective, and I bet no one would notice if you were to have their guns on a counter nearby.


The one and only,
~PlystirE~

Urlforce:
Dude, I'd rather be declared a dbpro noob than an fpsc legend any day!

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