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FPSC Classic Models and Media / Cubix Male Pack and FPSC?

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Wraith Staff
17
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Joined: 3rd Apr 2007
Location: Hamilton, OH
Posted: 21st Dec 2007 21:32
I have the Cubix Male model pack and was wondering; how do I put it in FPSC? I tried using the entity creation kit, but I cant seem to get it to work. Can anyone tell me how?


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CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 21st Dec 2007 21:33
Are the 3D models in .X format, no? Then there's your problem then.

Wraith Staff
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Joined: 3rd Apr 2007
Location: Hamilton, OH
Posted: 21st Dec 2007 22:18 Edited at: 21st Dec 2007 22:18
Of course the models are .X, they are supposedly animated too... Just not FPSC ready. I can get them into a game, now, I should say, but they don't seem to work right... For example: When I finally got it to be a character, it phased half way through the floor and didn't even animate... I don't know what to do


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SamHH
17
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Joined: 9th Dec 2006
Location: Vermont
Posted: 21st Dec 2007 22:57
Quote: "Of course the models are .X, they are supposedly animated too... Just not FPSC ready. I can get them into a game, now, I should say, but they don't seem to work right... For example: When I finally got it to be a character, it phased half way through the floor and didn't even animate... I don't know what to do"

You would need to have the animation specified in the fpe.
And if the character is sinking then you would have to adjust it with fragmotion.


Wraith Staff
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Location: Hamilton, OH
Posted: 21st Dec 2007 23:06
Thanks, but how do I go about animating it?


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SamHH
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Joined: 9th Dec 2006
Location: Vermont
Posted: 21st Dec 2007 23:18
Quote: "Thanks, but how do I go about animating it?"

if they are animated you should only have to move the Bip01 bone in fragmotion,and change the fpe, if they aren't you would need to apply the fpsc biped.


Wraith Staff
17
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Joined: 3rd Apr 2007
Location: Hamilton, OH
Posted: 21st Dec 2007 23:44
Thanks man, I'll try that Oh yeah, have a Merry Christmas


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