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Music & Sound FX / [WIP] My first try for a main menu song

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Escaped Ape
17
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Joined: 25th Jul 2006
Location: Germany
Posted: 22nd Dec 2007 23:53 Edited at: 22nd Dec 2007 23:54
Well this is the first try of a main menu track for my psycho-adventure game.
Tell me what you think about it

Oh and if anyone can tell me where i can get good stringer samples for FLstudio i'd be very happy

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Agent Joe
16
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Joined: 29th Oct 2007
Location: Virginia, United States
Posted: 23rd Dec 2007 03:33
Sounds cool to me! Though, It sounds like it needs some of the volumes on various instruments to be adjusted, you know, to create equilibrium. Other than that, Good Job!
Escaped Ape
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Location: Germany
Posted: 23rd Dec 2007 16:23
Hey, thanks for your comment
What instruments do you exactly want to be changed in volume?

Agent Joe
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Location: Virginia, United States
Posted: 24th Dec 2007 04:47
That sound... the robot-like-talking sound needs to be lowered just a bit, then I think you'll be good. I hope I'm being clear enough on the sound I'm talking about. lol
Escaped Ape
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Joined: 25th Jul 2006
Location: Germany
Posted: 24th Dec 2007 11:45
Well there are actually 3 sounds you could mean.
But i guess you mean that one that you can hear at the beginning of the song?
All 3 are a bit louder than the rest of the song, because it is meant as something disturbing (it's related to the story of the game in which the main character loses his memory. it' symbolic for a blackout or something).
But anyway it can be lowered a bit yeah, thanks.

Panabolic
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Joined: 5th Jun 2007
Location: Centrall Illinois
Posted: 27th Dec 2007 07:27
Sounds pretty darn good for a first try. I can totally see this music being used like you describe.

If I might offer a suggestion, add a little stereo separation in the final mix down of the background track using the Fruity Stereo Enhancer. It will add some additional depth.

Additionally, you might add some panning and or light distortion to those sharp sounds that you use. This way they are really disturbing becasue thet aren't always in the same place. But only move them slightly, say no more than 24% left or right of center.

~insert whitty comment here~
jasonhtml
19
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Joined: 20th Mar 2004
Location: OC, California, USA
Posted: 30th Dec 2007 05:01
nice. that was actually pretty good.

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