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Newcomers DBPro Corner / producing random foliage bushes

Author
Message
Alvind
16
Years of Service
User Offline
Joined: 6th Dec 2007
Location: Northern Ireland
Posted: 23rd Dec 2007 00:59
i can sorta get the gist of understanding the RND process but how can one apply that to a model to produce some random bushes throughout a landscape? any help would be massive helpful!

http://dai.moddb.com
Scorpyo
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: italy
Posted: 23rd Dec 2007 13:48
something like this

Windsept
18
Years of Service
User Offline
Joined: 9th Jun 2006
Location: United States
Posted: 24th Dec 2007 15:18
Here is a very cool static engine for grass and plants all of which is based on a plantmap.

http://forum.thegamecreators.com/?m=forum_view&t=113222&b=6

Windsept

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