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FPSC Classic Models and Media / BFC - New Model pack... Coming soon!

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Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 23rd Dec 2007 12:54 Edited at: 23rd Dec 2007 12:59
Hello guys! Over the next few months i will be working on a new model pack, the BFC Mega Pack!

I will decide whether it should be free or not when i have been given feedback, but until then...

Have started first model, a Small Electric building.
Vertices: 18
Faces: 14
Modeled with: Sketchup Pro 6

I am The Master. You will obey me!
Cheese Cake
17
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 23rd Dec 2007 13:24
Uhm....you need to post screenies...or else you will be
put on post moderation or something like that...

And read the stickies.

james hardy
18
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Joined: 29th Jan 2006
Location: Good Old Britain
Posted: 23rd Dec 2007 13:25
im gonna be making a model pack too soon its gona be free
tyrano man
18
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 23rd Dec 2007 16:24
ok... make over half the pack, or a decent amount to create some good screenshots atleast. Then start a thread.

tyrano

Prepare for an epic battle between Good and Neutral!
Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 23rd Dec 2007 16:25
Alright then. Screeny of wip.

I am The Master. You will obey me!

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darimc
17
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Joined: 19th Jan 2007
Location: Canada
Posted: 23rd Dec 2007 16:26
No, we want a serious screenie, not something you made in 0.5 seconds.
Quote: "Alright then. Screeny of wip."


join the x games forum: http://www.fps-x-games.com

Cheese Cake
17
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Location: At the bakery
Posted: 23rd Dec 2007 16:27
Well....what can i say....

james hardy
18
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Location: Good Old Britain
Posted: 23rd Dec 2007 16:31
it looks good better than what i can make

keep up the good work

james
Cheese Cake
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Location: At the bakery
Posted: 23rd Dec 2007 16:38
I agree with Tyrano man...
First make some models, textured and all...
And than make a thread about a model pack.
(remember...it needs INGAME screenies)

Now we cant say anything about the model pack.
Cause there isnt anything to see....except for the quick model you made.
But that could be anything...and with a little more work into it...
than we could give you comments, tips, crit...or whatever.

Dont wanted to bring you down.

Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 23rd Dec 2007 16:39
Sigh... Anyway, i have started making the texture from scratch, and here is what it looks like ingame. I have yet to add door and signs, but that is the hrder part so i will think about that later.

Texture size = 1024/1024

Note: It didnt take me long as i have got most of the alien skin products, including eye candy 5000 textures, which allows me to create realistic bricks in seconds.

I am The Master. You will obey me!

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Luke314pi
18
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Joined: 11th Apr 2006
Location: Minneapolis, MN
Posted: 23rd Dec 2007 16:45
So you have photoshop, the alien skin collection, and sketchup pro 6. That is over $1500 worth of software. That is a pretty expensive investment for a FPSC user.

Aaagreen
17
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Location: City 17
Posted: 23rd Dec 2007 16:49 Edited at: 23rd Dec 2007 16:50
I dont have photoshop. i have fireworks mx 2004. Thats only £40!

I am The Master. You will obey me!
Luke314pi
18
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Location: Minneapolis, MN
Posted: 23rd Dec 2007 16:51
Ok, $1200 worth of software then. That is still quite an investment.

Aaagreen
17
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Location: City 17
Posted: 23rd Dec 2007 16:54 Edited at: 23rd Dec 2007 16:55
And i live in england, not america. Anyway, quite a lot for an fpsc user, charming! I only use fps creator, not because its cheap, because i can't program.

I am The Master. You will obey me!
Aaagreen
17
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Location: City 17
Posted: 23rd Dec 2007 17:10
Is anyone gonna carry on accusing me or can i get on with my life??

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Ice Cube
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Joined: 21st Apr 2007
Location: United Kingdom
Posted: 23rd Dec 2007 17:46
Quote: "Is anyone gonna carry on accusing me or can i get on with my life??"

lol

Nice work, so far!
Hope to see it finished.

Aaagreen
17
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Location: City 17
Posted: 24th Dec 2007 10:39
Thank you ice cube.

I am The Master. You will obey me!
Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 24th Dec 2007 11:17
Ok the first model of the pack is finished, here it is! Feedback welcome...

Vertices = 18
Faces = 14
Modeled with: Google Sketchup Pro 6
Description = A small electricity hut.
Texture size = 1024/1024

I am The Master. You will obey me!

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darimc
17
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Joined: 19th Jan 2007
Location: Canada
Posted: 24th Dec 2007 14:55
I'm sorry about my comment about the simple model, that actually looks AWESOME with the texture. Can't wait to see more from you.

join the x games forum: http://www.fps-x-games.com

Aaagreen
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Location: City 17
Posted: 24th Dec 2007 15:43
Why thank you darimc! I honestly didn't expect you to say something nice to me during my time on the forums lol jk.
Is there anything that anyone would like me to make? (Make it simple, i'm not that good)

I am The Master. You will obey me!
darimc
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Posted: 24th Dec 2007 15:55
No problem and How about a bomb? That would be pretty cool ,I made one of them before.
Quote: "Why thank you darimc! I honestly didn't expect you to say something nice to me during my time on the forums lol jk.
Is there anything that anyone would like me to make? (Make it simple, i'm not that good)"


join the x games forum: http://www.fps-x-games.com

Aaagreen
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Posted: 24th Dec 2007 16:18 Edited at: 24th Dec 2007 16:24
I dont have a clue what a real bomb looks like...

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darimc
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Posted: 24th Dec 2007 16:29
Make a counterstrike-like bomb, search Google images for "counterstrike bomb."
Quote: "I dont have a clue what a real bomb looks like..."


join the x games forum: http://www.fps-x-games.com

Aaagreen
17
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Location: City 17
Posted: 24th Dec 2007 16:39
The model looks easy to make but i am a bit crap when it comes to texturing...

I am starting on a new model, a clock!

I am The Master. You will obey me!
darimc
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Posted: 24th Dec 2007 16:43
Cool, I'll settle for a clock.

join the x games forum: http://www.fps-x-games.com

Aaagreen
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Posted: 24th Dec 2007 17:18 Edited at: 25th Dec 2007 09:50
Description = A large wall mounted clock made of metal
Faces = 20
Vertices = 24
Texture = 1024/1024

I am The Master. You will obey me!
Aaagreen
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Location: City 17
Posted: 24th Dec 2007 17:37 Edited at: 24th Dec 2007 17:39
Her is in game shot of model.

Any more ideas?

EDIT: This is goodbye for today. Will probably be back tomorrow, time unknown. Merry xmas everybody!

I am The Master. You will obey me!

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CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 24th Dec 2007 17:44
Quote: "Any more ideas?"


could you make me a sci-fi sort of generator w/rotating spikes?

i can do the animations, i just need the actual models.

Zdrok
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Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 24th Dec 2007 19:02
@ BFC: That clock looks a tad bit big. Maybe shrink it down a bit?

Failure to Cooperate
Coming to a PC near you.
metalkill
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Joined: 22nd Dec 2007
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Posted: 24th Dec 2007 19:30
Quote: "That clock looks a tad bit big. Maybe shrink it down a bit?
"


I agree, other than that they look good. Keep up the good work
Aaagreen
17
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Posted: 25th Dec 2007 09:51
Well it is meant to be large
Quote: "Description = A large wall mounted clock made of metal"


I am The Master. You will obey me!
Aaagreen
17
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Location: City 17
Posted: 26th Dec 2007 20:18 Edited at: 26th Dec 2007 20:38
I am starting a new model, dont know what though...

And i have deleted the clock, its a bit crap...

I am The Master. You will obey me!
Nowdie
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Posted: 27th Dec 2007 00:41
Quote: "Ok, $1200 worth of software then. That is still quite an investment."


why are you saying it like he doesn't have the right to own expensive programs..
Aaagreen
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Location: City 17
Posted: 27th Dec 2007 12:07 Edited at: 27th Dec 2007 12:08
[b]ANNOUNCEMENT[b]

This pack will be FREE!

I am The Master. You will obey me!
Zdrok
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Posted: 27th Dec 2007 19:54
Well then.

I suggest that your next model should be a static gun entity, like a machinegun on a tripod.

Failure to Cooperate
Coming to a PC near you.
Nowdie
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Posted: 27th Dec 2007 20:04
how did u texture your models? did u use a uv map or did u texture it i sketchup
Aaagreen
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Location: City 17
Posted: 29th Dec 2007 13:52
I used uvmapper, and a turret maybe a little hard..

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Aaagreen
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Posted: 2nd Jan 2008 12:47
Anyone else want to see anything simple in this model pack?

IT'S FIVE-YEAR MISSION, TO EXPLORE STRANGE NEW WORLDS, TO SEEK OUT NEW LIFE AND NEW CIVILIZATIONS, TO BOLDLY GO WHERE NO MAN HAS GONE BEFORE.
Violent Pigeon
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Joined: 30th Dec 2007
Location: London, Great Britain
Posted: 6th Jan 2008 02:00
Hey how do you texture? Sorry noob question. Im a reasonable 3D Modeller but i need a texturer. If your interested you could Maybe email me? Soldier_jaqqson@hotmail.com i can show you some of my models to see if there worth textureing.

Also What Modelling application are you using? Im a Wings 3D user.

A Violent Pigeon is a good Pigeon.
Violent Pigeon
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Location: London, Great Britain
Posted: 6th Jan 2008 18:14
Oh forget the question about what application i just read. Sketchup pro 6. Anywho try and get back to me with the texture thingy. Thanks

VP

A Violent Pigeon is a good Pigeon.
Lee Stevens
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Location: Deep in code...
Posted: 4th Feb 2008 22:09
i know something simple-ish a laptop would be nice with fps creator on the moniter

If There Is A Problem, Find The Question.
Lee Stevens 1st September 2007
bobert
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Location: where ever they sell chocolate
Posted: 5th Feb 2008 03:01
Quote: "i know something simple-ish a laptop would be nice with fps creator on the moniter"
1. thats been done before.
2. dont bump old stuff.

in the immortal words of cheeshead you are a forum ruiner guy!
Aaagreen
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Posted: 5th Feb 2008 18:49 Edited at: 5th Feb 2008 18:56
shut up bobert ,

i think lighning bold studios had a laptop in their pack... i am trying not to do something that has been released before you see... a new take.

he's arnold, arnold, arnold rimmer, without him life would be much grimmer, he's handsom and trim and no-ones slimmer, he'll never need a zimmer...
bobert
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Posted: 5th Feb 2008 21:30
oh sorry i thought u canceled this pack.

in the immortal words of cheeshead you are a forum ruiner guy!
Aaagreen
17
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Location: City 17
Posted: 6th Feb 2008 17:14
nah, im still doing it, i just thought the thred was dead, i like people bumping my threads

he's arnold, arnold, arnold rimmer, without him life would be much grimmer, he's handsom and trim and no-ones slimmer, he'll never need a zimmer...
bobert
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Posted: 6th Feb 2008 20:02
ok.

in the immortal words of cheeshead you are a forum ruiner guy!
phil17
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Posted: 8th Feb 2008 17:08
Hey looks cool so far, maybe start taking some requests as fpsc forums are packed full of buildings etc. I dont think sketch up is going to take you too far in the 3d world, maybe invest in somthing that is more complex but still very simple to begin with such as AC3D?
Try and find somthing that hasnt been done, and really work hard to enchance your skills before even thinking about selling your pack, anyways good luck.

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