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FPSC Classic Work In Progress / Been Awhile. . .

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Bloodeath 6 6 6
19
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 5th Jan 2008 01:18
So its been awhile since i've spent time on the forums posting and reading, but im getting x10 soon, so i decided to reboot fpsc to catch back up on the skill loss from time lol. this is the last game im gonna make with x9 and i plan to actually finish it
im considering it my farewell to x9 fpsc lol.

Fyi the majority of this game will be stock, why? idk. cause it can be

Im gonna be posting around 5-10 screenshots once a week, starting next week, up till the game is ready.
---------------------------
Required Screenshot

You'll Know When You See It.

Death has no end

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chees hed
17
Years of Service
User Offline
Joined: 21st Oct 2007
Location: where you least exspect ( in my house )
Posted: 5th Jan 2008 01:43
Quote: "Fyi the majority of this game will be stock,"

doesnt look like that to me lol

what doesn't kill me makes me stronger; but if something kills me, I'm not that strong am I?

Inspire
17
Years of Service
User Offline
Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 5th Jan 2008 03:24
Been a long time, man.

Looks good, what version are you using?

Defy
FPSC BOTB Developer
VBOTB Developer '09
17
Years of Service
User Offline
Joined: 20th Aug 2007
Location:
Posted: 5th Jan 2008 03:33
Hey Bloodeath, yeah that screen looks good.
Quote: "Im gonna be posting around 5-10 screenshots once a week, starting next week, up till the game is ready."
- Looking forward to it.
Good luck with your game!!!


"in videogames you try to get the best graphics with the least amount of processing." -Ingolme
Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 5th Jan 2008 18:47
welcome back bro, nice work!

xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 5th Jan 2008 20:24
Bloodeath, welcome back. Nice screenshot. There is now a nice wealth of "stock" media, and with the right design and combination of entity/segment, you can make a new look.

Best.

Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 5th Jan 2008 21:52
...looks promising. Can't wait.


Widow 13 - Coming Spring 2008
Bloodeath 6 6 6
19
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 6th Jan 2008 00:52
Quote: "Quote: "Fyi the majority of this game will be stock,"
doesnt look like that to me lol"

Only thing that is not stock in that screen, is the jail cell, and the cut out windows. . .

Quote: "
Looks good, what version are you using?"

1.07, or whatever the latest v. posted on the forums is.


Anyways, i should be posting a couple more eye candy shots today. so lookout for em'


You'll Know When You See It.

Death has no end
Bloodeath 6 6 6
19
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 6th Jan 2008 01:45
Note the gun on the table.
Screenie attached.



A question, in the latest build, 1.07 how do i make the overlays lay flat on the ground without creating a shadow under it, i forgot. lol

You'll Know When You See It.

Death has no end

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CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 6th Jan 2008 01:48
Hey Bloodeath, you left not long after i got here, lol.
Niice looking game, love the spooky red, almost blood-washed walls look.....


Just to clarify that you did e-mail Red-Devil about using his Cutter Commercially, or are you not releasing this game?

Bloodeath 6 6 6
19
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 6th Jan 2008 01:50
im releasing it, but i have no intentions of charging, so i figured emailing red devil about it, would infact be a waste of time

You'll Know When You See It.

Death has no end
Bloodeath 6 6 6
19
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 6th Jan 2008 02:33
New screenie, entitled, how a hallway should look. lol

You'll Know When You See It.

Death has no end

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Snipesoul
17
Years of Service
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Joined: 29th Aug 2007
Location: Somewhere in New York...
Posted: 6th Jan 2008 02:34
Love the moody lighting, man!

Snipe to Success
Bloodeath 6 6 6
19
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 6th Jan 2008 02:44 Edited at: 6th Jan 2008 02:45
Easter egg 1, hidden scifi weapon room. Keep in mind this game is NOT a scifi game, in any way shape or form. the door to this room is located in the last picture i posted, entitled "how a hallway should look" its the first door that you see when you enter the hallway. But, im not going to tell you how to get it.

You'll Know When You See It.

Death has no end

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Bloodeath 6 6 6
19
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 6th Jan 2008 07:59
i have created around 50% of the first level. so tommorow expect more screenshots. and so you guys know, each level in this game should take atleast an hour to complete. and im pleased to say, with the some, 14-20 puzzles, and like 5-10 enemys thus far, FPS has stayed at a 30-33. Updates coming soon.

You'll Know When You See It.

Death has no end
Defy
FPSC BOTB Developer
VBOTB Developer '09
17
Years of Service
User Offline
Joined: 20th Aug 2007
Location:
Posted: 6th Jan 2008 08:20
Quote: "so tommorow expect more screenshots."
- looking forward to it.
Quote: "30-33."



"in videogames you try to get the best graphics with the least amount of processing." -Ingolme
Bloodeath 6 6 6
19
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 7th Jan 2008 19:23
Bump.


Sorry for the lack of screens i forgot to take one last night, ill get on it now

You'll Know When You See It.

Death has no end
Bloodeath 6 6 6
19
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 7th Jan 2008 19:27
Screenie 5, into the abyss

You'll Know When You See It.

Death has no end

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Bloodeath 6 6 6
19
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 7th Jan 2008 19:30
Screenie 6

You'll Know When You See It.

Death has no end

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Shadow Blade
18
Years of Service
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Joined: 31st Oct 2006
Location: United Kingdom
Posted: 7th Jan 2008 20:53
Looks good Blood Death, nice use of stock media and I like the lighting.

-Shadow Blade

Bloodeath 6 6 6
19
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 9th Jan 2008 22:02 Edited at: 9th Jan 2008 22:02
Mods can you lock this thread ive decided to take this game and post it elsewhere, so i can get some actual advice/comments, im sick of having to bump this to keep it from getting buried

You'll Know When You See It.

Death has no end
bobert
17
Years of Service
User Offline
Joined: 27th Oct 2007
Location: where ever they sell chocolate
Posted: 9th Jan 2008 23:31
why? its a nice game. it has only been out for 5 days what did u expect? anyways before u leave get the colt 45 with hands.

in the immortal words of cheeshead you are a forum ruiner guy!
Bloodeath 6 6 6
19
Years of Service
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Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 24th Jan 2008 16:28




so it never got locked, so Ive decided to give it another whack, i currently have 36 screenshots, i should upload them about 4-5 a day, because i dont wanna just drop 36 screenys into 1 thread in one post lol. So yea, expect frequent updates

You'll Know When You See It.

Death has no end
Gunn3r
18
Years of Service
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 24th Jan 2008 17:07
Good color on those lights. They look really good. I'll be waiting for his one to update.

[url=http://gunn3rgames.zxq.net]
[/url]
Roger Wilco
19
Years of Service
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Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 24th Jan 2008 20:05
Atmospheric, really nice! Don't really have any crits for it.
Bloodeath 6 6 6
19
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 24th Jan 2008 21:57
Yea im pretty much garbage at making the actual game, but when it comes to lightmapping im pretty...ok? lol Anyways, i was making game on a full brightness moniter, and i could see alot more than i can on this hd moniter, so i think im gonna go back and add a couple more lights here and there to guide the player a little bit better. But anyways on a good note, i Should be uploading more screenies today.

You'll Know When You See It.

Death has no end
AaronG
18
Years of Service
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 25th Jan 2008 03:56
Extremely beautiful, haha.

The ceiling doesn't tile very nicely though.


8800 640mb GTS, 4gb RAM, 500gb HD, Vista Home Premium, 3 Dual Panel Casing Fans
Bloodeath 6 6 6
19
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 25th Jan 2008 05:03
Quote: "The ceiling doesn't tile very nicely though."


Yea, im gonna change the texture of it soon, thanks for spotting that for me, didnt even notice...

sorry for lack of screens today, i went and saw military boxing...it was pretty brutal lol.

You'll Know When You See It.

Death has no end
Slayer222
17
Years of Service
User Offline
Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 29th Jan 2008 00:02
Military Boxing?

[img]
[/img] Check out the Elite OPS Terrorstike thread in the showcase.

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