I put a security camera on the wall and set a zone in order to when player is in the zone will play a alarm sound. {its the view angle of security camera}. Now I need to learn how to script this action and i think that its possible in FPI language :
-I want to put a Idle character , When player is in the zone and play the Alarm sound , character shoot to player.
Note : If player isn't in security camera view angle , the character don't shoot it.
How I can to active a entity AL by a zone ?
The life is standby ... So decide for you'r target and then you'll see that you are arrived and get it.