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Dark GDK / Joystick example with bullet holes and sound effects

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Codger
21
Years of Service
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Joined: 23rd Nov 2002
Location:
Posted: 13th Jan 2008 22:17 Edited at: 14th Jan 2008 01:47
here is an example I converted from Input1-example from the help files of DBPro using

"DarkBASIC Pro to DarkGDK Converter" by Frame

Required only editing the command

from dbPerformChecklistForControlDevices();
to
dbPerformChecklistControlDevices();

and setting the properties code generation to

Multi-threaded (/MT)

edit
**
I should also modify the main while loop as follows :

while ( LoopGDK ( )) { // to allow normal game termination
**


System
PIV 2.8 MZ 512 Mem
FX 5600 256 mem

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Codger
21
Years of Service
User Offline
Joined: 23rd Nov 2002
Location:
Posted: 13th Jan 2008 22:22 Edited at: 13th Jan 2008 22:23
sorry

here are the zip files

5.7 meg

System
PIV 2.8 MZ 512 Mem
FX 5600 256 mem

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