OK. The object 3 is probably the dog(or what ever it is) and object 4 is the cube it`s standing on/in.
If so, try putting a collision box around the objects:
rem make a collision box for the dog
sx=object size x(3)
sy=object size y(3)
sz=object size z(3)
box_rotation=0
make object collision box 3,0-sx,0-sy,0-sz,sx,sy,sz,box_rotation
rem make a collision box for the cube
sx=object size x(4)
sy=object size y(4)
sz=object size z(4)
box_rotation=0
make object collision box 4,0-sx,0-sy,0-sz,sx,sy,sz,box_rotation
If you use the command
object collision() you will need to make a collision box for it to detect if two collision boxes are overlapping.
TheComet
Oooooops!!! I accidentally formated drive c.