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FPSC Classic Scripts / NPC's in Arena Games

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Psycho Atomic
16
Years of Service
User Offline
Joined: 11th Jan 2008
Location:
Posted: 16th Jan 2008 02:37
Hey guys, its me again, this time I was wondering if it is possible to include friendly or hostile enemies in an Arena game; and if so, how?
Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 16th Jan 2008 16:02
nope

Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 17th Jan 2008 06:35
Well, let me answer this in a way that would prevent any further MP questions that will also result in a "Nope, sorry MP can't do that."


In MP Mode, FPSC is hard-coded to IGNORE most scripts and dynamic entities. If you keep that in mind, you should be able to deduce what is able to be done in an MP match without going in a round-about HAW method to get dynamic entities working in MP.


The one and only,
~PlystirE~

Urlforce:
Dude, I'd rather be declared a dbpro noob than an fpsc legend any day!

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