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FPSC Classic Work In Progress / bad medicine, WIP

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marty
18
Years of Service
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Joined: 22nd Mar 2006
Location:
Posted: 16th Jan 2008 05:06
Here's a screenie of the custom exploding, stuffed snowman... got the hud working and the pickup and the ammo box, just when I THROW it its still the millsno36 grenade (dunno yet...)

only the strange survive, make the familiar strange

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Perdition
16
Years of Service
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Joined: 14th Jan 2008
Location: Oregon
Posted: 16th Jan 2008 05:13
So could u explain more what the snowman does? anyways if this was just a test level to show the snowman its okay but if ur showing off a level i think u need lightmapping, darken it up; and add entities.

[center]
<< Please review my posts aswell >>
marty
18
Years of Service
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Joined: 22nd Mar 2006
Location:
Posted: 16th Jan 2008 05:17
got the snowman projectile to work, ha, ha, this is FUN!

only the strange survive, make the familiar strange
Roger Wilco
19
Years of Service
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Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 16th Jan 2008 15:05
lol, looks funny.
marty
18
Years of Service
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Joined: 22nd Mar 2006
Location:
Posted: 16th Jan 2008 20:33
just a test level for the moment, the snowman is really the millsno36 grenade repurposed, I also have a colt 45 that has become a spray bottle for window washing, going to work on an actual demo level soon, just getting assets figured out at the moment...

only the strange survive, make the familiar strange
marty
18
Years of Service
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Joined: 22nd Mar 2006
Location:
Posted: 17th Jan 2008 02:04
now you can experience the snowman for yourself:
http://hosted.filefront.com/martybee98

shown is the coke machine, I mean VENDAORGAN (ha, ha...)

only the strange survive, make the familiar strange

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marty
18
Years of Service
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Joined: 22nd Mar 2006
Location:
Posted: 19th Jan 2008 05:32
"I didn't meet my deductible last year so they confiscated my brain and are using its electricity to heat a coffeewarmer..."

screenshot from H.E.L.L. level (Human Experiments Limited Laboratory)

only the strange survive, make the familiar strange

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Zdrok
17
Years of Service
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Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 19th Jan 2008 15:21
I nearly cried when I saw that! 10/10 for funnyness!

Failure to Cooperate
Coming to a PC near you.
marty
18
Years of Service
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Joined: 22nd Mar 2006
Location:
Posted: 19th Jan 2008 15:29
glad it could provide a chuckle... (although healthcare is no laughing matter, what else ya' gonna do?)

only the strange survive, make the familiar strange
marty
18
Years of Service
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Joined: 22nd Mar 2006
Location:
Posted: 20th Jan 2008 14:59
here's a melee weapon, a large shoe to kill roaches with in the airvents of the hospital (needs a better skin, its from my old game engine, but you get the idea...)

only the strange survive, make the familiar strange

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Aertic
17
Years of Service
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 20th Jan 2008 15:05
Ha, funny shoe, I like it

FPSXtreme Developer member.
ShaunRW
DBPro Developer
16
Years of Service
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Joined: 7th Jan 2008
Location: Brisbane, Australia
Posted: 23rd Jan 2008 03:05
lol the funniest things in fpsc i have ever seen
get the brain to follow the player
that would be funny
marty
18
Years of Service
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Joined: 22nd Mar 2006
Location:
Posted: 24th Jan 2008 04:44
here's nursebio, you take care of her with good ole household bleach...

only the strange survive, make the familiar strange

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Endless Fps Team
17
Years of Service
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Joined: 25th Jul 2007
Location: At home...
Posted: 25th Jan 2008 07:20
@ marty - great screen shots!!! keep this going, and nice weapons...

Search Disturbing Silence... In FPSC SHOWCASE For more...
marty
18
Years of Service
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Joined: 22nd Mar 2006
Location:
Posted: 25th Jan 2008 07:45
THANKS endless! I have more to do, a LOT more in Bad Med. But the conversion of the whole thing to FPSC is kind a' fun! I tried customizing the 3D on one of the nurse models but opted for a skin (model pack4 is a GOLD mine by the way...)

Did you know that in 1973 the doctors in Israel went on strike for a month and the death rate dropped by 50%?

only the strange survive, make the familiar strange

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