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FPSC Classic Models and Media / Fire spot and Head joints (or is it bones?)

Author
Message
sps999
17
Years of Service
User Offline
Joined: 23rd Oct 2007
Location: On my Computer
Posted: 21st Jan 2008 22:29 Edited at: 21st Jan 2008 23:00
I was making tank models and I needed to put a firespot JOINT and a head JOINT. I named these JOINTS firespot and head but it still doesn't fire from the firespot and it doesn't rotate it's head when told. I don't know what I'm doing wrong.

I am using Milk Shape (Unregistered.)

Thank you.

----Edit----

JOINTS are in caps because I thought when I was posting this that joints and bones are not the same, am I wrong?

----Double Edit----

I am naming the joints as follows:

head

firespot

sonicreator 2006
19
Years of Service
User Offline
Joined: 3rd Sep 2005
Location: Press F5
Posted: 9th Feb 2008 02:49
well... did you edit the animation??

from SC

Play the games the masters play: MKZn and 3-B promo

http://www.3bpromo.tk
sps999
17
Years of Service
User Offline
Joined: 23rd Oct 2007
Location: On my Computer
Posted: 9th Feb 2008 04:35
Well, it doesn't really animate... what I'm trying to do is allow the rotatehead command.

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