Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / Where to put Alternate textures?

Author
Message
sps999
17
Years of Service
User Offline
Joined: 23rd Oct 2007
Location: On my Computer
Posted: 21st Jan 2008 23:59
Title.

Also, once the altenate texture is in the right place, what do I do to prepare it. (i.e. What to do with the FPE.)

Thanks.

sps999
17
Years of Service
User Offline
Joined: 23rd Oct 2007
Location: On my Computer
Posted: 22nd Jan 2008 21:39 Edited at: 22nd Jan 2008 21:41
Whoops!

Nevermind, I found it out by reading a stock switch's .fpe file, please lock this.

Login to post a reply

Server time is: 2024-11-20 02:32:37
Your offset time is: 2024-11-20 02:32:37