Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / About Scripts...

Author
Message
Da Doom Guy
17
Years of Service
User Offline
Joined: 8th Sep 2007
Location: My TARDIS
Posted: 24th Jan 2008 20:42
Umm, I was wondering, if I have a game say Call Of Duty, I was wondering if it's possible to put the enemy scripts into FPSC so the AI won't be as retarded?

Because it takes like 30 seconds for an AI to actualy shoot a gun at me(though I drastically changed ROF on the gun itself and the AI how fast he fires) but first he's gotta see me(walk rght up in front of him and wave) then it takes 30 secs or more to register in his script:"Ok, what's this gun for??? OH YEAH! I remember now, I gotta try to kill the player with it!" but useally by time he figures that out, he's dead, on floor.

They are my Space Marines, and they shall know no fear.
Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 24th Jan 2008 23:21
Which script are you using for the character's AI?

Don't forget to visit Conjured Entertainment

Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 25th Jan 2008 05:39
No, you cannot use Ai from another game that was not made in FPSC.

Also, if you REALLY want your enemies to see out the back of their heads, then just change their view angle in the properties to something like 360.

Also, you should read my thread on "How to post in this board AND get a desireable answer!" and you might understand why this thread is pretty pointless.


The one and only,
~PlystirE~

Urlforce:
Dude, I'd rather be declared a dbpro noob than an fpsc legend any day!
Da Doom Guy
17
Years of Service
User Offline
Joined: 8th Sep 2007
Location: My TARDIS
Posted: 25th Jan 2008 06:47
oh, ok.

Quote: "Also, if you REALLY want your enemies to see out the back of their heads, then just change their view angle in the properties to something like 360.
"


Not like that, I mean I literally have to look them in the ye t get them to see me(though I changed view to something like 100) their ROF is 8 instead of 85, and weapon fires so fast you'd think it'd be a chaingun.

They are my Space Marines, and they shall know no fear.
Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 25th Jan 2008 11:31
ROF is how much time is in between shots. so If you want them to shoot slowly, you increase the ROF setting.


The one and only,
~PlystirE~

Urlforce:
Dude, I'd rather be declared a dbpro noob than an fpsc legend any day!
Da Doom Guy
17
Years of Service
User Offline
Joined: 8th Sep 2007
Location: My TARDIS
Posted: 25th Jan 2008 19:14
Quote: "ROF is how much time is in between shots. so If you want them to shoot slowly, you increase the ROF setting."


I knew that already, lol, I study thing on the ilitary, phrases and general history, though I'm far from knowing everything.


that's why I said
Quote: "Not like that, I mean I literally have to look them in the ye t get them to see me(though I changed view to something like 100) their ROF is 8 instead of 85, and weapon fires so fast you'd think it'd be a chaingun."


it's useally on 85(standard) but I changed it to 8, to make it fire faster(the MP-40).

They are my Space Marines, and they shall know no fear.
Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 26th Jan 2008 02:47
Quote: "their ROF is 8 instead of 85, and weapon fires so fast you'd think it'd be a chaingun."


Sorry, but I took that line as a "why did it do that?" kinda deal, lol.

Also, if their view cone angle is around 100 and you still gotta stare at em in the face, here's a couple of things you can try to do:

1) Increase the view cone angle until he does see you when you wnat him to.

2) Alter his personality script, perhaps he's just not programmed the way you think he is.

Also, for you next thread, please give a more descriptive subject, since it will help people to search for this in the future.


The one and only,
~PlystirE~

Urlforce:
Dude, I'd rather be declared a dbpro noob than an fpsc legend any day!

Login to post a reply

Server time is: 2024-11-24 04:08:38
Your offset time is: 2024-11-24 04:08:38