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FPSC Classic Models and Media / Free simple Bridge like thing.

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Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 26th Jan 2008 16:27 Edited at: 26th Jan 2008 20:18
Updated Post!!!

OK, newer versions are made, These will work with the Editor buttons correctly, And look less stupid when used properly.(Start/End parts added)

The download in the next post will also be updated.
New screenshot:


Lisence:


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Silvester
18
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Location: Netherlands
Posted: 26th Jan 2008 16:29 Edited at: 27th Jan 2008 08:39
Edit, removed file. No one seems intrested.

Reality Forgotten
FPSC Reloaded TGC Backer
18
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Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 26th Jan 2008 16:32
not to bad mate, texture is a bit stretched, though that could jsut be fpsc crappy FOV distorting it..



Cheers,
Dave


Silvester
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Location: Netherlands
Posted: 26th Jan 2008 16:35
I didnt UV map the sides, Because it was designed to go in one straight row after eachother. Please note that it can be quite annoying to get them positioned correct, and that I never made the poles the exact height of a segment.(Wasn't meant for doing that either, this was ment for a Tomb where acid would flow beneath it or something)

And thanks, First thing that looks reasonable which I made

CoffeeGrunt
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Location: England
Posted: 26th Jan 2008 16:44
reasonable?....looks pretty good actually!

Aertic
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Location: United Kingdom
Posted: 26th Jan 2008 17:44
Nice, Only if it was not stretched.
AlanC
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Joined: 28th Sep 2006
Location: Seattle, WA
Posted: 26th Jan 2008 19:15
I like it, It dosn't really look that stretched to me.

CoffeeGrunt
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Location: England
Posted: 26th Jan 2008 19:21
Same here...

Silvester
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 26th Jan 2008 19:33
It looks a little sctretched, But I didn't want to make the texture twice as big as it is now(2 Combined textures)

Quote: "reasonable?....looks pretty good actually!"


Hehe, but remember it was not made to reach the floor, so its not usefull unless you have a water decal/entity which is non transparent.

CoffeeGrunt
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Location: England
Posted: 26th Jan 2008 19:36
or a chasm.....

Silvester
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Location: Netherlands
Posted: 26th Jan 2008 19:38
Hmm, Yes That too is a possibility.

Silvester
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 26th Jan 2008 19:57 Edited at: 26th Jan 2008 20:33
Little update, I started some improvements.

-Removed the pillars
-Made the entity work with the B key correctly.
-Made Start/End pieces for a bridge like scene(See attached Screenshot)
-Added sound

I'm still fine tuning some stuff, and I will release a new one as soon as I fixed that, and added some texture variations.

EDIT: Updated first 2 posts with new download and screenshots

EDIT2: I think I fixed the stretched stuff in the new version. Looks better to me anyway.

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Silvester
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Posted: 26th Jan 2008 23:39
BUMP, for those who just came online...

Also, did anyone try my new versions yet?

Aaagreen
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Location: City 17
Posted: 28th Jan 2008 18:34
i see no download...

Yes, I now realize not to post my age in my sig!Hooray!
Silvester
18
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Location: Netherlands
Posted: 28th Jan 2008 22:31
Because I removed it

Core Map 2 is released, Free edition and Commercial Edition available at the following link
See Topic

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